Skip to content

(REQUEST) The Grinns Tale

update aob

This discussion is linked to The Grinns Tale. View game

75 posts

RE: (REQUEST) The Grinns Tale

Posted Dec 3, 2012 4:35 pm

If you guys wouldn't put crap before the game name, like (REQUEST) and what have you, it would automatically create the link between the topic and the game. ? This displays all of the hacks at the top of the thread.

Or, you know, you could just use the search at the top...


Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

RE: (REQUEST) The Grinns Tale

Posted Dec 4, 2012 5:47 am

probably just a heartbeat. in my experience browser games dont connect? through plugincontainer, but through firefox. Im not sure if its specific to whatever combination of flash and firefox i use though.

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

RE: (REQUEST) The Grinns Tale

Posted Dec 4, 2012 12:33 pm

Please share how you managed that.

Follow the signs you are given and you will be loved and guided to best of your destiny.

RE: (REQUEST) The Grinns Tale

Posted Dec 5, 2012 11:30 am

This game's funny it even have console(!).

GameNetwork -> public function isAdmin() : Boolean

d0 30 d0 66 93 03 48 switch to
26 48 ?? ?? ?? ?? ??

and press ~

few commands work, like +dmg, +hp, +life, +speed (but don't overdo it)



p.s. beware of errors/disconnects:

GameMain.Instance.showErrorWindow();
(...)? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//20
_as3_pushnull
//d0
_as3_getlocal <0>
//66 eb 05
_as3_getproperty building:GameMain::_document

(beginning) to: 47

this.disconnectFromServer();
(...)
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 8b 03
_as3_initproperty building:GameNetwork::_permittedToCommunicate
//47
_as3_returnvoid

(beginning) to: 47

RE: (REQUEST) The Grinns Tale

Posted Dec 6, 2012 10:23 am

Connection is dropped on client side, most o the times, so void-ing showErrorWindow() and disconnectFromServer() will do the job. Mostly I was dropped cause of too high dmg and adding resources (which doesn't work on command line).

?

Btw: there was an update yesterday.

RE: (REQUEST) The Grinns Tale

Posted Dec 7, 2012 2:39 pm

can someone put a light on me how to use thoose

GameMain.Instance.showErrorWindow();
(...)? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//20
_as3_pushnull
//d0
_as3_getlocal <0>
//66 eb 05
_as3_getproperty building:GameMain::_document

(beginning) to: 47

this.disconnectFromServer();
(...)
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 8b 03
_as3_initproperty building:GameNetwork::_permittedToCommunicate
//47
_as3_returnvoid

(beginning) to: 47

Follow the signs you are given and you will be loved and guided to best of your destiny.

RE: (REQUEST) The Grinns Tale

Posted Dec 8, 2012 1:47 pm

Yeah, my tower level is 64.

addspeed 20

adddamage 200

addhp 500

And I'm ready to fight.

?

p.s. remember to "revealall".

RE: (REQUEST) The Grinns Tale

Posted Dec 14, 2012 2:23 pm

There has been an update to the game and the only AOB that works is the Disable AI, could one of you guys have a looksie and see if you can reactivate the Never hungry and Disable Disconnect AOB, also the console code still works but all the codes dont work now :( could anyone work their magic on that one as weel :)

RE: (REQUEST) The Grinns Tale

Posted Dec 15, 2012 12:15 pm

well, never did any aobs by myself, but I just messed a little with swf decomp. and got these aobs working:

never hungry:
d0 30 d0 66 a6 11 24 00 ae 48
27 48 d0 66 a6 11 24 00 ae 48

showErrorWindow() disabled:
D0 30 20 D0 66 ?? ?? 13 6d 00 00 20 D0 66 ?? ?? 14 60 00 00
47 30 20 D0 66 ?? ?? 13 6d 00 00 20 D0 66 ?? ?? 14 60 00 00

disconnectFromServer() disabled:
D0 30 D0 27 68 8c 03 47
47 30 D0 27 68 8c 03 47

unfortunately my assemb.code skills are not good enough for activating the console, but this is the new code:
d0 30 d0 66 94 03 48

maybe s.o. else can get that fixd?!

also I??d appreciate an aob to insta-animation canceling, those slowpoke-grinns drivin me crazy ;D

RE: (REQUEST) The Grinns Tale

Posted Dec 17, 2012 7:23 pm

which aobs did you use?!

maybe you overdid it at the grinnfinite dungeon??

or did you? accidentally send an error report? :/