swfmdump - dump your game files from memory
Hello,
here's a little software I made that some bytecode hackers here might find useful to get their swf files.
Basically, it's a frontend for my method of getting swf files from browser memory, originally described in this forum post
This software is more user-friendly, finds less false positives and allows to select which files to dump.
principle:
Flash games need to be uncompressed and decrypted in memory, before flash can play them in your browser. So if you manage to get games directly from browser memory, you bypass zlib compression, mochicrypt encryption and stuff like that, and get a ready-to-hack file.
usage:
- Load your flash game entirely, then open swfmdump.exe
- Select your browser process in left list (iexplore.exe, firefox.exe, whatever)
- Hit scan button
- Select one or more swf files from the right list, based uppon file size (games will most likely size more than 1MB, these larger files are marked with a star)
- Hit dump button; your files get written in the same directory as the executable
- Reverse files in sothink decompiler or whatever tool you use
- file attached to post
- alternative download: http://www.mediafire.com/file/zynyzlrzaey/swfmdump.exe
- developed and tested under windows XP
- of course, 600MB flash files are false positives, don't dump them



