Tetraform
http://www.newgrounds.com/portal/view/521353
I'm not sure about this one. There's no save, so .sol might not work. Hard to catch the combo.
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29 posts
http://www.newgrounds.com/portal/view/521353
I'm not sure about this one. There's no save, so .sol might not work. Hard to catch the combo.
It's AS3, isn't it?
It doesn't open properly in sothink so it's going to be hard to do AoBs for it.
Quick medals:
First change this:
66 65 24 0f 24 1e a2 0e 0d 00 00 => 66 65 24 00 24 1e a2 0e 0d 00 00
This makes the "My ears" medal to be 0 seconds instead of 15.
Now search this:
60 94 01 60 94 01 66 f9 06 4f 86 01 01
(This is the unlock method of My Ears)
Now change for each medal: (You may need to refresh for each medal)
You're a winner:
60 94 01 02 02 02 02 25 00 4f 86 01 01
You're a real winner:
60 94 01 02 02 02 02 25 01 4f 86 01 01
Al Gore would be proud:
60 94 01 02 02 02 02 25 02 4f 86 01 01
Sidekick:
60 94 01 02 02 02 02 25 03 4f 86 01 01
Hiroshima:
60 94 01 02 02 02 02 25 04 4f 86 01 01
C-C-C-C-Combo!
60 94 01 02 02 02 02 25 05 4f 86 01 01
My ears!:
No need to change.
C-C-C-C-Combo breaker:
60 94 01 02 02 02 02 25 07 4f 86 01 01
Straggler:
60 94 01 02 02 02 02 25 08 4f 86 01 01
USA! USA!:
60 94 01 02 02 02 02 25 09 4f 86 01 01
Humanitarian:
60 94 01 02 02 02 02 25 0a 4f 86 01 01
That's no moon:
60 94 01 02 02 02 02 25 0b 4f 86 01 01
Use the force!:
60 94 01 02 02 02 02 25 0c 4f 86 01 01
Pentaforce:
60 94 01 02 02 02 02 25 0d 4f 86 01 01
Double whammy:
60 94 01 02 02 02 02 25 0e 4f 86 01 01
Testing now, on a side note, any way you could work some up for MonsterTime? I can't seem to get the *3.42 thing to work for anything
Edit: As usual, it works perfectly. +1
How the hell did you find those!
Testing now, on a side note, any way you could work some up for MonsterTime? I can't seem to get the *3.42 thing to work for anything
Just times life/acid etc by *3.42 and search for a double with that number. Once you have one value, lock it.
Alright. Can I not increase the number at all?
How the hell did you find those!
I agree with deity, i looked through everything and found nothing
Alright. Can I not increase the number at all?
You shouldn't need to - just freeze it at a positive value and you can get all the medals.
Don't you have to get 9 electrocute things or something of the sort?
Don't you have to get 9 electrocute things or something of the sort?
It's been a long time since I played it - you can always find the value and then set it to 8 * 3.42 = 27.36 and then get one more.
How the hell did you find those!
There is a class in the SWF called "medals".
It has a static array which is:
private static var mstrings:Array = ["YOU'RE A WINNER!", "YOU'RE A REAL WINNER", "AL GORE WOULD BE PROUD", "SIDEKICK", "HIROSHIMA", "C-C-C-C-COMBO!", "MY EARS!", "C-C-C-C-COMBO BREAKER!", "STRAGGLER", "USA! USA!", "HUMANITARIAN", "THAT'S NO MOON", "USE THE FORCE!", "PENTAFORCE", "DOUBLE WHAMMY"];
It has some constants, one for each medal, which are:
public static const GAMEWON:int = 0;
public static const STRAGGLER:int = 8;
public static const BOSSMULTI:int = 14;
public static const EARS:int = 6;
public static const COMBOBREAKER:int = 7;
public static const USA:int = 9;
public static const SIDEKICK:int = 3;
public static const PENTAFORCE:int = 13;
public static const FULLPLANET:int = 2;
public static const GAMEWON_NO_CONTINUES:int = 1;
public static const HIROSHIMA:int = 4;
public static const HUMANITARIAN:int = 10;
public static const COMBO:int = 5;
public static const FORCE:int = 12;
public static const NO_MOON:int = 11;
And it also has a method called unlock, which is:
public static function unlock(param1:int)
{
if (!initiated)
{
return;
}
if (!unlocked[param1])
{
unlocked[param1] = true;
SO.data.unlocked = unlocked;
NewgroundsAPI.unlockMedalByName(mstrings[param1]);
count = 0;
}
return;
}
I found just one place which uses the "unlock" function actually, and used it. It's in the class "Tractor":
if (this.ttime > 15 * 30)
{
Medals.unlock(Medals.EARS);
}
My first AoB just changes the if to :
if (this.ttime > 0 * 30)
The second AoB is the method calling, and it just changes "Medals.EARS" to pushing a byte, according to the constants in the Medals class.
Nothing too hard, actually.
Hmmm... methinks you have a better version of sothink than I or Master_X; in sothink 4.5 (90210) none of the above classes are displayed.
Sothink 5.2 bulid 521.