[Request] Unnamed Multiplayer Artillery Game
http://www.kongregate.com/games/zworp/u ... alpha-test
Things that need hacking
XP
kills
deaths
wins
damage
Thanks!
-migrated-
27 posts
http://www.kongregate.com/games/zworp/u ... alpha-test
Things that need hacking
XP
kills
deaths
wins
damage
Thanks!
Not out of line here, not yet anyway.
Everything is serversided. You won't be able to hack this game, unless you make a super artillery calculator that will make sure you ALWAYS hit a designated spot. Do we have anyone here that takes trigonometry or ballistics?
Everything is serversided. You won't be able to hack this game
Just to prove you wrong
Unlimited ammo (version 0.350)
d0 66 dd 02 4f e4 07 00 -> 02 02 02 02 02 02 02 02
Quote from: "SomeOtherGuy"Everything is serversided. You won't be able to hack this game
Just to prove you wrong
Unlimited ammo (version 0.350)
d0 66 dd 02 4f e4 07 00 -> 02 02 02 02 02 02 02 02
NEVER underestimate the power of the Dark Side, er, the Derek Side!
Though if he's right and it is server sided, which is pretty likly, all we have is an ultra desynch hack.
I don't think it is server sided yet. There is a .sol under chat.kongregate.com/artillery_devm_2009.sol
It looks encrypted or something though.
It's probably just your login details. They do the same thing on a few other multiplayer flashes.
I also notice that my xp, kills, etc... all are different depending on which computer I use
I also notice that my xp, kills, etc... all are different depending on which computer I use
... the save file won't just magically transcend time and space and warp to the other computer when you leave the room.
Is there a new hack?
Do the given ones not work anymore?
not work :cry:
Still no hacks?
Still no hacks?
I don't really think you need any, as you would just get banned since it's multiplayer and there are no badges for this game.
Also, I don't think you needed to bump this topic asking for hacks.
Unlimited ammo
d0 66 ff 03 4f f1 09 00 -> 02 02 02 02 02 02 02 02