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Quick Sand

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11 posts

Re: Quick Sand

Posted Jun 15, 2010 2:11 am

Don't bother with this game just yet, beat it and the medal didn't unlock.  In-game pop-up displaying the medal shows, but it must not be synced to NG yet, since my account doesn't have it.

Re: Quick Sand

Posted Jun 15, 2010 2:12 pm
Quote from: "Whaft"
Don't bother with this game just yet, beat it and the medal didn't unlock.  In-game pop-up displaying the medal shows, but it must not be synced to NG yet, since my account doesn't have it.

Esc + Space -> Game beaten, medal unlocked

This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Quick Sand

Posted Jun 15, 2010 5:13 pm
Quote from: "Phreneticus"
Esc + Space -> Game beaten, medal unlocked


That works to show the medal pop-up, but your account does not receive the medal and it stays locked on the medal page.
Itt'le prolly end up reverting to zero after three months of being broken.

Re: Quick Sand

Posted Jun 16, 2010 5:41 pm

Man why are there like a million medal sends?

I'm going to post the code and hope phren can point out whats what.

Here is stuff for the escape medal:

Code: [Select]


//96 0b 00 08 00 08 01 07 01 00 00 00 08 02
_push "medal" "Escape" 1 "com"
//1c
_getVariable
//96 02 00 08 03
_push "newgrounds"
//4e
_getMember
//96 02 00 08 04
_push "API"
//4e
_getMember
//96 02 00 08 05
_push "getMedal"
//52
_callMethod
//3c
_var
//96 0b 00 06 00 00 00 00 00 00 00 00 08 00
_push 0 "medal"
//1c
_getVariable
//96 02 00 08 06
_push "__get__unlocked"
//52
_callMethod
//12
_not
//9d 02 00 06 00
_if true goto #19
//06
_play
//99 02 00 14 00
_jump to #24
#19//96 09 00 08 07 07 01 00 00 00 08 08
_push "END" 1 "_root"
//1c
_getVariable
//96 02 00 08 09
_push "gotoAndStop"
//52
_callMethod
//17
_pop
#24//00
_end

And for speed run medal:

Code: [Select]

//96 04 00 08 10 05 01
_push "SpeedRun" true
//4f
_setMember
//96 02 00 08 11
_push "this"
//1c
_getVariable
//96 02 00 08 12
_push "onMedalUnlocked"
//1c
_getVariable
//96 02 00 08 13
_push "com"
//1c
_getVariable
//96 02 00 08 14
_push "newgrounds"
//4e
_getMember
//96 02 00 08 15
_push "APIEvent"
//4e
_getMember
//96 02 00 08 16
_push "UNLOCK_MEDAL"
//4e
_getMember
//96 07 00 07 03 00 00 00 08 13
_push 3 "com"
//1c
_getVariable
//96 02 00 08 14
_push "newgrounds"
//4e
_getMember
//96 02 00 08 17
_push "API"
//4e
_getMember
//96 02 00 08 18
_push "addEventListener"
//52
_callMethod
//17
_pop
//96 09 00 08 10 07 01 00 00 00 08 13
_push "SpeedRun" 1 "com"
//1c
_getVariable
//96 02 00 08 14
_push "newgrounds"
//4e
_getMember
//96 02 00 08 17
_push "API"
//4e
_getMember
//96 02 00 08 19
_push "unlockMedal"
//52

Then heres a bunch more medal stuff just below it:

Code: [Select]

//96 04 00 04 01 08 0b
_push register1 "onMedalUnlocked"
//1c
_getVariable
//96 02 00 08 0c
_push "com"
//1c
_getVariable
//96 02 00 08 0d
_push "newgrounds"
//4e
_getMember
//96 02 00 08 0e
_push "APIEvent"
//4e
_getMember
//96 02 00 08 0f
_push "UNLOCK_MEDAL"
//4e
_getMember
//96 07 00 07 03 00 00 00 08 0c
_push 3 "com"
//1c
_getVariable
//96 02 00 08 0d
_push "newgrounds"
//4e
_getMember
//96 02 00 08 10
_push "API"
//4e
_getMember
//96 02 00 08 11
_push "addEventListener"
//52
_callMethod
//17
_pop
//96 13 00 07 c8 00 00 00 07 96 00 00 00 08 12 07 03 00 00 00 08 0c
_push 200 150 "Escape" 3 "com"
//1c
_getVariable
//96 02 00 08 0d
_push "newgrounds"
//4e
_getMember
//96 02 00 08 10
_push "API"
//4e
_getMember
//96 02 00 08 13
_push "unlockMedal"
//52
_callMethod
//17
_pop
#63//1d
_setVariable
//00
_end

Re: Quick Sand

Posted Jun 16, 2010 5:57 pm

You can see that the AoBs have different lenghts, which makes an AoB switch impossible.

Code: [Select]

  //96 13 00 07 c8 00 00 00 07 96 00 00 00 08 12 07 03 00 00 00 08 0c
   _push 200 150 "Escape" 3 "com"

   //96 0b 00 08 00 08 01 07 01 00 00 00 08 02
   _push "medal" "Escape" 1 "com"

   //96 09 00 08 10 07 01 00 00 00 08 13
   _push "SpeedRun" 1 "com"

[spoiler=outdated:1i5hf21v]

Quote from: "Tom Brian"
OK wait- The medal's not unlocking... I'm gonna keep workin on it til it does, sorry if this is is screwin with anyone.

A quote of the game's maker. I guess the problem why the medals aren't sent correctly is up there. The AoB for "SpeedRun" has the correct lenght, but all of the others do not. One thing I noticed is, that he updated the game just a few hours ago, but the medals still do not register. He just fixed the "bug" (in game cheat?) to skip the game with pressing Esc (+Space). Let's wait until the medals work, maybe then we'll be able to do an AoB switch.
[hr:1i5hf21v][/hr:1i5hf21v]
Edit: The medals are working properly now, but still 2 of them don't give any points. No hacks needed, just click right and select play and you're good to go.

As we can see, the medal AoBs have changed and their have been new ones added.

Code: [Select]

//96 09 00 08 10 07 01 00 00 00 08 0a
_push "Cave half full" 1 "com"

//96 09 00 08 10 07 01 00 00 00 08 13
_push "SpeedRun" 1 "com"

//96 09 00 08 0f 07 01 00 00 00 08 09
_push "Break brittle bricks briskly" 1 "com"


This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Quick Sand

Posted Jun 17, 2010 11:35 pm

Looks like the game as been updated yet again. The break brittle bricks medal no longer exists in the swf. Unless you found it in another action than MainMovie.

Also, medal switching doesn't seem to work? Tried switching cave half full for speed run and it doesn't seem to pop-up. Although when I don't switch, the medal does pop up.

Re: Quick Sand

Posted Jun 21, 2010 7:22 am

If you aren't much of an expert CE user, you can always right click and forward (you must do this twice to pass one level)

Re: Quick Sand

Posted Jun 21, 2010 8:32 pm
Quote from: "MessItUp"
If you aren't much of an expert CE user, you can always right click and forward (you must do this twice to pass one level)


Or right click > Play to skip the level.  Only got to do that once (and you can still die sometimes).

EDIT: Right click no longer offers any options for skipping levels, and there are now 4 active medals for this game.

The brick breaker medal still seems broken... Perhaps because it isn't in the swf (broken image removed)

Re: Quick Sand

Posted Jun 24, 2010 6:43 pm
Quote from: "Whaft"
EDIT: Right click no longer offers any options for skipping levels

Actually it does.

This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Quick Sand

Posted Jun 25, 2010 8:12 am
Quote from: "Phreneticus"
Quote from: "Whaft"
EDIT: Right click no longer offers any options for skipping levels
Actually it does.


Silly flash game authors, fixing bugs just to put them right back in again.