Bump for update
All AoBs are patched, but the Speed Run medal got fixed.
[hr:hjioj6gs][/hr:hjioj6gs]
Only one pixel required to evolve (until last form)
d0 24 ?? 68 b2 0a =>
d0 24 01 68 b2 0a
Only one pixel required to evolve (last form)
d0 25 80 01 68 b2 0a =>
d0 24 01 02 68 b2 0a
Start every form with 3 Pixels
d0 24 00 68 b1 0a =>
d0 24 03 68 b1 0a
Medal AoBs
2c d6 20 - Back To Life
2c d7 20 - Walking Again
2c d8 20 - The Heart Of Man
2c d9 20 - More Than A Man
2c da 20 - The Call Of The Beast
2c db 20 - True Protector
2c dc 20 - Speed Run
[hr:hjioj6gs][/hr:hjioj6gs]
I just noticed that NG seems to have updated their API.
//5e 97 0f
_as3_findproperty m_NGMedals
//5d 0d
_as3_findpropstrict Array
//60 96 0f
_as3_getlex Max
//4a 0d 01
_as3_constructprop Array(param count:1)
//61 97 0f
_as3_setproperty m_NGMedals
//f0 19
_as3_debugline line number: 25
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 8f 0f
_as3_getlex BecomeBox
//2c d6 20
_as3_pushstring "Back To Life"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 1a
_as3_debugline line number: 26
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 90 0f
_as3_getlex BecomeLeggedBox
//2c d7 20
_as3_pushstring "Walking Again"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 1b
_as3_debugline line number: 27
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 91 0f
_as3_getlex BecomeHuman
//2c d8 20
_as3_pushstring "The Heart Of Man"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 1c
_as3_debugline line number: 28
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 92 0f
_as3_getlex BecomeWingedHuman
//2c d9 20
_as3_pushstring "More Than A Man"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 1d
_as3_debugline line number: 29
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 93 0f
_as3_getlex BecomeDragon
//2c da 20
_as3_pushstring "The Call Of The Beast"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 1f
_as3_debugline line number: 31
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 94 0f
_as3_getlex RestoreFountain
//2c db 20
_as3_pushstring "True Protector"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 20
_as3_debugline line number: 32
//5d 98 0f
_as3_findpropstrict InitAchievement
//60 95 0f
_as3_getlex SpeedRun
//2c dc 20
_as3_pushstring "Speed Run"
//4f 98 0f 02
_as3_callpropvoid InitAchievement(param count:2)
//f0 21
_as3_debugline line number: 33
//47
_as3_returnvoid
}// end function
It's way more clear and the AoBs are easier to find than they already were.
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Previous Name: phreneticus