Epic War 4
This is very bad joke i must say. I will update this post with any new info that is posted
http://www.kongregate.com/games/rudy_sudarto/epic-war-4
sol file:
[attachment=0:27tt4tym]DEF4_SAVE.sol[/attachment:27tt4tym]
Money is *1 4Bytes.
Mana is *1 Double
.sol is 0008/6156/live/Defender4
if you wait long enough, i can produce completed sol
And Derek makes another cool AoB
Instant Unit Spawns
60 94 06 24 00 0d 2b 00 00 -> 60 94 06 24 00 0d 00 00 00
Enemy castle has 5000+ health
mCastleEnemyHEALTHMAX = 5000;
if (param1 == 1)
{
mCastleEnemyHEALTHMAX = 5000;
}
else if (param1 == 2)
{
mCastleEnemyHEALTHMAX = 6000;
}
else if (param1 == 3)
{
mCastleEnemyHEALTHMAX = 7000;
}
else if (param1 == 4)
{
mCastleEnemyHEALTHMAX = 8000;
}
else if (param1 == 5)
{
mCastleEnemyHEALTHMAX = 9000;
}
else if (param1 == 6)
{
mCastleEnemyHEALTHMAX = 10000;
}
else if (param1 == 7)
{
mCastleEnemyHEALTHMAX = 12000;
}
else if (param1 == 8)
{
mCastleEnemyHEALTHMAX = 14000;
}
else if (param1 == 9)
{
mCastleEnemyHEALTHMAX = 16000;
}
else if (param1 == 10)
{
mCastleEnemyHEALTHMAX = 18000;
}
else if (param1 == 11)
{
mCastleEnemyHEALTHMAX = 20000;
}
else if (param1 == 12)
{
mCastleEnemyHEALTHMAX = 25000;
}
else if (param1 == 13)
{
mCastleEnemyHEALTHMAX = 30000;
}
else if (param1 == 14)
{
mCastleEnemyHEALTHMAX = 30000;
}
else if (param1 == 15)
{
mCastleEnemyHEALTHMAX = 30000;
}
else if (param1 == 16)
{
mCastleEnemyHEALTHMAX = 30000;
}