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Tower of Greed

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6 posts

Tower of Greed

Posted Sep 19, 2012 2:29 am

Your goal is to escape the infamous Tower of Greed, while collecting as many valuable gems as possible. There is an exit on every 5th floor, so you may choose when and where you wish to exit with your wealth. Be careful, though, not to let your greed overwhelm you. After all, money and death don?EUR(TM)t mix.

RE: Tower of Greed

Posted Mar 13, 2013 6:00 am

perhaps someone can explain why i cant get any aob's to work. gem magnet works, no damage does not. instead it just makes me unable to jump. cant find floors as (4b*8) +6 but i can find the score like that. if i change it nothing happens. so i decided to make myself a floor hack instead.

//d0
_as3_getlocal <0>
//30
_as3_pushscope
//5d a2 04
_as3_findpropstrict FLOORS
//2a
_as3_dup
//d5
_as3_setlocal <1>
//66 a2 04
_as3_getproperty FLOORS
//c0
_as3_increment_i
//d6
_as3_setlocal <2>
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//61 a2 04
_as3_setproperty FLOORS
//08 02
_as3_kill <2>
//08 01
_as3_kill <1>
//60 a2 04
_as3_getlex FLOORS
//24 01
_as3_pushbyte 1
//0e 0c 00 00
_as3_ifngt offset: 12
//60 db 03
_as3_getlex TROPHYHANDLER
//2c e3 05
_as3_pushstring "floors"
//24 01
_as3_pushbyte 1
//4f d8 01 02
_as3_callpropvoid sendStat(param count:2)
//47

and replaced it with this

//d0
_as3_getlocal <0>
//30
_as3_pushscope
//66 a2 04
_as3_getproperty FLOORS
//24 68
_as3_pushbyte 104
//d5
_as3_setlocal <1>
//66 a2 04
_as3_getproperty FLOORS
//24 69
_as3_pushbyte 105
//d6
_as3_setlocal <2>
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//61 a2 04
_as3_setproperty FLOORS
//08 02
_as3_kill <2>
//08 01
_as3_kill <1>
//60 a2 04
_as3_getlex FLOORS
//24 01
_as3_pushbyte 1
//60 db 03
_as3_getlex TROPHYHANDLER
//2c e3 05
_as3_pushstring "floors"
//24 01
_as3_pushbyte 1
//4f d8 01 02
_as3_callpropvoid sendStat(param count:2)
//47 02 02

or this

//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//24 68
_as3_pushbyte 104
//d5
_as3_setlocal <1>
//d2
_as3_getlocal <2>
//24 69
_as3_pushbyte 105
//d6
_as3_setlocal <2>
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//61 a2 04
_as3_setproperty FLOORS
//08 02
_as3_kill <2>
//08 01
_as3_kill <1>
//60 a2 04
_as3_getlex FLOORS
//24 01
_as3_pushbyte 1
//0e 00 00 00
_as3_ifngt offset: 0 - tried keeping 12
//60 db 03
_as3_getlex TROPHYHANDLER
//2c e3 05
_as3_pushstring "floors"
//24 01
_as3_pushbyte 1
//4f d8 01 02
_as3_callpropvoid sendStat(param count:2)
//47 02 02


but it gives a white screen. ive tried different variations but no idea whats wrong. do i just have an awful understanding of how the stack works or what gives? im keeping the same size. idk

edit: there seriously needs to be a way to make code smaller like the [code] tag

RE: Tower of Greed

Posted Oct 14, 2013 1:22 pm

I voted not working for the 4bytes *8 + 6 is not because you couldn't find the values, it is just that even if you change the value you can't change the score. Speedhack doesn't work for me cause of the DLL injection failure. Probably the first one is cause I used AoB for the gem magnet? idk I am not an expert, but the no damage AoB made me unable to jump somehow. As for the speedhack it is probably cause I am using an older version of cheat engine? oh well. Gonna try the all trophy without the other AoB.

EDIT: The trophy gotten pops out but the menu trophy list didn't show.

RE: Tower of Greed

Posted Oct 15, 2013 5:34 am

The impossible badge one still works fine. You probably did something wrong.

The no damage one made you unable to jump, not sure why.

RE: Tower of Greed

Posted Oct 19, 2013 7:54 am

The (4b*8 +6) then freeze then unfreeze worked for me on arcade mode, though the value ingame didn't reflect the change, I still got the impossible badge.