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Flaming Zombooka 2

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This discussion is linked to Flaming Zombooka 2. View game

14 posts

Flaming Zombooka 2

Posted Nov 27, 2010 9:06 am

Creator: turboNuke

Description: Zombie bazooking time has returned, now with more weapons, more gore, more ways to kill zombies, and a choice of character (including a special treat for Kongregate players)

Link: http://www.kongregate.com/games/turboNuke/flaming-zombooka-2

.Sol Location: chat.kongregate.comgamez0097363liveFlamingZombooka2.swf

[attachment=0:hv2th384]flamingzombooka2.sol[/attachment:hv2th384]

Score is double *1

Quote from: "kolonelkadat"
complete any level to get all badges except high score of 250k
60 81 01 d2 2c bf 23 4f f2 14 02 60 81 01 d3 2c c0 23 4f f2 14 02 60 81 01 62 04 2c c1 23 4f f2 14 02 60 81 01 62 05 2c c2 23
02 02 02 02 02 02 02 02 02 02 60 81 01 24 2D 2c bf 23 4f f2 14 02 60 81 01 24 00 2c c1 23 4f f2 14 02 60 81 01 24 2D 2c c2 23

Re: Flaming Zombooka 2

Posted Dec 3, 2010 4:03 am

[badges=http://www.kongregate.com/games/turboNuke/flaming-zombooka-2:1b93rqku]123[/badges:1b93rqku]

edit. that sol is likely to get you highscore banned.

complete any level to get all badges except high score of 250k
60 81 01 d2 2c bf 23 4f f2 14 02 60 81 01 d3 2c c0 23 4f f2 14 02 60 81 01 62 04 2c c1 23 4f f2 14 02 60 81 01 62 05 2c c2 23
02 02 02 02 02 02 02 02 02 02 60 81 01 24 2D 2c bf 23 4f f2 14 02 60 81 01 24 00 2c c1 23 4f f2 14 02 60 81 01 24 2D 2c c2 23

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Flaming Zombooka 2

Posted Dec 3, 2010 7:31 am

Can we have a .sol that doesn't look like it's hacked?

Re: Flaming Zombooka 2

Posted Dec 3, 2010 7:44 am

Coming right up. This will give you just enough points to get the badge when it's done. I understand the need because there are already six people on the highscores that have obviously used my .sol.

There you go.

[attachment=0:1h11yrnl]flamingzombooka2.sol[/attachment:1h11yrnl]

Re: Flaming Zombooka 2

Posted Dec 3, 2010 7:58 am

lol did you see the dumbasses with 105 levels completed?  :oops:  :oops: they must have converted 45 to hex but backwards lol. 0x45 = 69dec ==> 0x69= 105dec  :oops:  :oops:  :oops:  :lol:  :lol:  :lol:  :lol:

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Flaming Zombooka 2

Posted Dec 3, 2010 4:38 pm

Heh lol, and look at the number of people using the first hacked .sol... ranks 6-21 all with 675k score?  :lol:

In other news: BadgeHack topic is up.

Re: Flaming Zombooka 2

Posted Dec 3, 2010 5:45 pm

Extra bonus points:
5e eb 17 24 14 60 b3 17 a1 61 eb 17 60 eb 17 >
5e eb 17 24 3f 60 b3 17 a1 61 eb 17 60 eb 17
or this for even more points (don't overuse it):
5e eb 17 24 7f 60 b3 17 a2 61 eb 17 60 eb 17

Stars depend on level score.

I have gone to find myself. If I return before I get back, please hold me here until I arrive.

Re: Flaming Zombooka 2

Posted Dec 3, 2010 8:48 pm

i am so evil.
i think i have potentially gotten a mod banned by whispering them a hacked save, which they've gone and used
victory is mine!

Re: Flaming Zombooka 2

Posted Dec 5, 2010 10:06 am

Ammo is 4 bytes*1. The ammo carries over for all levels when frozen

This post was imported from an account that no longer exists!
Previous Name: HJKL

Re: Flaming Zombooka 2

Posted Dec 5, 2010 10:44 am

Infinite ammo: (for the lazy)
66 cb 16 c1 =>
66 cb 16 02

Killing humans is government approved:
27 61 9a 18 =>
26 61 9a 18

Re: Flaming Zombooka 2

Posted Dec 8, 2010 10:59 am
Quote from: "Zirak"
Infinite ammo: (for the lazy)
66 cb 16 c1 =>
66 cb 16 02


Considering bazooka has infinite ammo anyway isn't that kinda pointless? An always 1 shot aob would be better as that would give the best possible 'few shots bonus'

Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Flaming Zombooka 2

Posted Dec 8, 2010 11:57 am

Considering bazooka has infinite ammo anyway isn't that kinda pointless? An always 1 shot aob would be better as that would give the best possible 'few shots bonus':
62 19 61 b3 17 =>
24 01 61 b3 17

That gives you a permanent few shots bonus of 1900.

Re: Flaming Zombooka 2

Posted Oct 1, 2012 9:04 pm

0 score after finishing a level - use for just a couple of levels so that your score isn't too high
60 ab 16 60 eb 17 a0
60 ab 16 60 ab 16 a1

3 stars on a level regardless of score (3 results)
24 ?? d6 60 ab 16
24 03 d6 60 ab 16

With Zirak's human AOB, you'll complete the level with three stars if you get killed.