Question about finding disconnect if inactive. + one
I can do small things with ce, but have yet to find a starting point of where to find out how you disconnect from a game, loaded ce ran unknown initial value then sat there till i dc'ed, followed by next scan has changed. Would then reenter , next scan has changed. Repeat that for about 30 mins hahah and it never narrowed down past 100k+.
Any points of where to start looking at.
Also when trying to edit a game to multi client it, i found the createmute x (a,w) and could locate a JNE but never a JNZ anywhere in the code.
Last but not least i know its alot but on the createprocess, could anyone link me to a guide that explains the pushes?
