RE: Call of Gods
Hi guys,
First post in here. Didn't see any introduction section, so that... I won't introduce myself
I'm totally new to hacking. We did some RE on Diablo 3, and we have a very nice C# .NET bot running (better than most public ones)
But I'm totally new to hacking flash games
As I was myself a player of CoG, I will try to automate the game. Here is what I manage to do so far:
- packet sniffing and decoding (plain or chunked+gziped JSON strings); i can see all messages between server and client (bidirectional)
- i can locate images in the flash application by taking a screenshot and matching patterns
Technologies used: LabVIEW (+modules, i.e vision), WinPcaP, AutoIt
This is already enough to set some automation up.
My objectives are the following:
- Automating the search for good wheel of fortune by automatically generating wheels and stopping when a wheel scores a high value (score algorithm TBD - items + positioning on wheel)
- Automating hero hour refresh. Very easy. Almost there
- Automating traning. Very easy. Almost there
- Automating dungeons. Less easy, but can be done without too much pain
- More to be added. Will come with experience
I'm still wondering if it would be possible to directly interact with the memory of the flash game to simulate player actions (button clicks mainly...)
I will try again to get the .swf file of the game when I have time (is that the way to start identifying the memory layout of the game ?). Tried to follow some tutorials here, but I failed...
Any recommandation is welcome. I'll try to keep updating this post
I know this topic is reaaaally old, but I didn't know which section to create a new one, so that I posted in here.
If mods think it belongs to another place, just let me know
Cheers,
Mat
Yes, I'm a newbie. Don't hit to hard on the head if I ask for newbities, it hurts !