Just download the SWF and open in SoThink, It's not encrypted. Go to sprite 443.
The first AoB:
Source Code view (lines 264 and 281):
--_root.mettervar;
Raw data view (lines 2163-2167 and 2133-2137):
//96 08 00 04 02 08 4c 04 02 08 4c
_push register2 "mettervar" register2 "mettervar"
//4e
_getMember
//51
_decrement
The second AoB:
Source Code view (line 958):
this.setVariable("life", 3, "init");
Raw data view (line 6671):
//96 12 00 08 83 07 01 00 00 00 08 49 07 03 00 00 00 04 01 08 08
_push "init" 1 "level" 3 register1 "setVariable"
The third AoB:
Source Code view (line 226):
--_root.life;
Raw data view (line 1919-1924):
//96 08 00 04 02 08 47 04 02 08 47
_push register2 "life" register2 "life"
//4e
_getMember
//51
_decrement
There you go, download the SWF here. There are tutorials here on how to get the SWFs if you don't know how to do that. Open it in SoThink and find the codes. I gave you the locations. Read through the source code to see what the game is doing. READ THE TUTORIALS then read them again, follow along with the tutorials. Then look through the code again, hopefully you'll understand it better. A little logial thinking, analytical thinking, common sense, and trail and error (like searching for variable names) is all you need. Start out with simple games, games that don't store data on a server like facebook games. Go through the games that are already here and see if you can find where the given AoBs are. If you can't figure something out, ask questions (after reading the tutorials and SEARCHING this site). There are plenty of people here willing to help you. That is, if you're interested in learning how to do it yourself. If not keep posting requests and hope someone answers you...