CIL/Bytecode Conversion
I am a bit confused with converting code into bytecode.
I hacked into a .unity3d and used ILSpy to get this: this.maxForwardSpeed = 10f;
I would like to convert it into: this.maxForwardSpeed = 50f;
However, I have no clue how to do that. I know there is a code for "if", but then do I use wild cards for "maxForwardSpeed" and then what do I use for 10? I really have no clue. I looked at the tutorials for this but it does not help. How should I convert this? I think if I know how to convert this, I can figure out how to convert other lines of code.
Thanks,
Benton
