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Marvel Avengers Alliance Mega Thread

Marvel: Avengers Alliance Cheats - a collection of cheat codes, unlocks, passwords, commands, tricks, tips, lists (Facebook version)

This discussion is linked to Marvel: Avengers Alliance. View game

2,716 posts

Re: marvel avengers alliance

Posted Apr 16, 2012 5:21 pm

enemy hp is 4b*1 (3 results) change all results to -10x max hp for epic overkill (i.e. if enemy max hp is 162 change results to -2000), this should used after select skill while u are choosing enemy to attack

edit: if someone wanna try, this is fresh swf http://www.mediafire.com/?9pjh9j7m7hgx555

now i'm only found score calc, trying to find other value (xp , silver , shield , command point)

Re: marvel avengers alliance

Posted Apr 21, 2012 6:52 am

Let me look (broken image removed)

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Previous Name: DaSpamer

Re: marvel avengers alliance

Posted Apr 22, 2012 5:50 am

you can also scan for your Hp and stamina using 4bytes X1. there should be three values (but you only need on of the three). one for each character. after winning one battle and going to the next battle your hp and stamina values will still be there from the three values you originally scanned one will be consistent. and you can just freeze the values so its like Godmode for the battle duration. but remember to unfreeze when you are navigating outside missions.

Re: marvel avengers alliance

Posted Apr 30, 2012 1:09 am

could you please explain by "4byte x 1" been trying to figure out for a while but no lucks

Re: marvel avengers alliance

Posted May 3, 2012 12:35 am

scan for the 4bytes type, and you times the value by 1. So, if your health is 60, in Cheat Engine, select 4 bytes, and scan for 60.

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Previous Name: 1337lor

Re: marvel avengers alliance

Posted May 4, 2012 8:39 pm

I'm looking in the swf right now, I figure how to boost (extreme) the score at end of mission:

[ENABLE]

// Score Boosters
Aobscan(_score1,d1 d0 46 b2 44 00 a0 73 d5)
label(score1)
registersymbol(score1)
_score1:
score1:
db d1 d0 46 b2 44 00 a2 73 d5

Aobscan(_score2,24 01 75 d5 24 00 d7 d0 66 eb 21)
label(score2)
registersymbol(score2)
_score2:
score2:
db 24 7F 75 d5 24 00 d7 d0 66 eb 21

Aobscan(_targethack,d0 30 20 80 5a 63 05 d1 11 02 00 00 20 48)
label(targethack)
registersymbol(targethack)
_targethack:
targethack:
db d0 30 20 48 5a 63 05 d1 11 02 00 00 20 48

[DISABLE]

Basically, millions of score :3
I'm now looking how to have godmode in battle also (target AI hack done, computer don't target you... didn't test too much yet)

Re: marvel avengers alliance

Posted May 5, 2012 6:25 am
you can just freeze the values so its like Godmode for the battle duration. but remember to unfreeze when you are navigating outside missions.


How do you freeze values in Cheat Engine? I can't seem to find the option to do this.

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Previous Name: 1337lor

Re: marvel avengers alliance

Posted May 5, 2012 3:15 pm
you can just freeze the values so its like Godmode for the battle duration. but remember to unfreeze when you are navigating outside missions.

How do you freeze values in Cheat Engine? I can't seem to find the option to do this.


http://i.imgur.com/65SlZ.png

lol idek why i still come here

Re: marvel avengers alliance

Posted May 6, 2012 6:09 am
I'm looking in the swf right now, I figure how to boost (extreme) the score at end of mission:

(deleted to save space)

Basically, millions of score :3
I'm now looking how to have godmode in battle also (target AI hack done, computer don't target you... didn't test too much yet)

thanks nice find. there is a downside to this..
haven't tried this yet since im in the middle of Command Point or CP farming but if you set a score value too high you might miss out on the 4 star reward which gives you free 1 gold the premium currency of the game. 5 star reward gives you 5 CP.

Re: marvel avengers alliance

Posted May 6, 2012 5:50 pm

Target has a few issues, a number of bosses seem to do nothing which causes the game to get stuck on their turn. =/

If I was more familiar with the game I could probably be more help but I only started it today to see if it was worth making aob's for lol.

Controllable score:
Original:
24 00 d5 d1 d0 66 a6 44 d0 66 a7 44 a0 d0 66 a8 44 a0 d0 66 a9 44 a0 d0 66 aa 44 a0 d0 66 ab 44 a0 d0 66 ac 44 a0 d0 66 ad 44 a0 d0 66 ae 44 a0 a0
Hack:
24 0A d5 d1 d0 66 a6 44 d0 66 a7 44 a0 d0 66 a8 44 a0 d0 66 a9 44 a0 d0 66 aa 44 a0 d0 66 ab 44 a0 d0 66 ac 44 a0 d0 66 ad 44 a0 d0 66 ae 44 a0 a2

Change the 00 to whatever multiplier you want in hex.
eg. 05 would be 5xScore or 0A would be 10xScore.

One the ones I tried, x9~x11 was the right range for lvl4 completion from none.

00100010

Re: marvel avengers alliance

Posted May 16, 2012 2:22 am

i cant seem get these codes to work. do you freeze the game before the gifts from friends things popups?

Re: marvel avengers alliance

Posted May 17, 2012 5:47 pm
I'm looking in the swf right now, I figure how to boost (extreme) the score at end of mission:

[ENABLE]

// Score Boosters
Aobscan(_score1,d1 d0 46 b2 44 00 a0 73 d5)
label(score1)
registersymbol(score1)
_score1:
score1:
db d1 d0 46 b2 44 00 a2 73 d5

Aobscan(_score2,24 01 75 d5 24 00 d7 d0 66 eb 21)
label(score2)
registersymbol(score2)
_score2:
score2:
db 24 7F 75 d5 24 00 d7 d0 66 eb 21

Aobscan(_targethack,d0 30 20 80 5a 63 05 d1 11 02 00 00 20 48)
label(targethack)
registersymbol(targethack)
_targethack:
targethack:
db d0 30 20 48 5a 63 05 d1 11 02 00 00 20 48

[DISABLE]

Basically, millions of score :3
I'm now looking how to have godmode in battle also (target AI hack done, computer don't target you... didn't test too much yet)



Sorry.. but how i use it?

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