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Zombie at the Gates

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6 posts

Re: Zombie at the Gates

Posted Jun 23, 2012 8:50 am

Gold, stars and all resources ate 4b*8+6. They update once you update them. e.g. picking up that particular resource, or spending gold/stars. Not sure about health yet.

Re: Zombie at the Gates

Posted Jun 27, 2012 1:02 am

Although it does seem to find the values, we can't actually do anything with them. Either by freezing or changing them.

Re: Zombie at the Gates

Posted Jun 27, 2012 10:26 am

Buying stuff adds money/stars
66 d1 08 a1
66 d1 08 a0

Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

Re: Zombie at the Gates

Posted Jun 29, 2012 4:45 pm

It works, and I figured out why AoBs haven't worked for me lately.

For users of Firefox Beta/Future Versions of Firefox users: Target the Flash_Player_Plugin(Random#s and letters).exe to edit values instead of plugin_container.exe...

Re: Zombie at the Gates

Posted Jun 29, 2012 5:23 pm

Yes the current FF / Flash uses protected mode to separate out games.
You can turn it off by making a file mms.cfg in the c:\windows\system32\macromed\flash folder and adding a line
ProtectedMode=0
or add it if the file exists. That changes it back to using good old pluging_container that we all know. It also made my systems much much faster when gaming.

C:\Windows\System32\Macromed\Flash>type mms.cfg
ProtectedMode=0