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Diamond Hollow

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Diamond Hollow

Posted Sep 19, 2012 2:29 am

Shoot, upgrade, conquer enemies, attempt achievements, collect gems, all in an attempt to escape an endless cave. Diamond Hollow was developed as an entry in Ludum Dare 20, a competition where you have 48 hours to create a game from scratch. I?EUR(TM)ve fixed some bugs and made minor adjustments for the Kongregate version (such as replacing the music, implementing kong API, etc), and I hope you enjoy it. I?EUR(TM)d love to make a sequel without a 48 hour time constraint, so if you have suggestions, please leave them in the comments! Special thanks to Pahndah for helping play test.