RE: Kingsroad
they release v12. now auto attack and movespeed is not working :(
[Request]
331 posts
they release v12. now auto attack and movespeed is not working :(
auto attack fixed.
It seems they are adding a debug or controller menu, where auto-attack option can be set.
The debug menu cannot be enabled, at least by AS3 aob, because it got executed at the very very beginning initializtion code.
It seems the controller menu is seperated from debug menu, but still hidden as debug menu.
Hopefully, there is a controller menu with the auto-attack option to be released as a standard feature in game,
so that the gameplay is enhanced.
move speed is working.
working on remote stash. (FIXED)
No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
Amazing work, thanks again.
atdt *67
Thanks haenawolf.. your awesome ^_^
Awesome game
i always getting refresh when im putting this :( causes me to browser refresh :(
auto attack fixed.
It seems they are adding a debug or controller menu, where auto-attack option can be set.
The debug menu cannot be enabled, at least by AS3 aob, because it got executed at the very very beginning initializtion code.
It seems the controller menu is seperated from debug menu, but still hidden as debug menu.
Hopefully, there is a controller menu with the auto-attack option to be released as a standard feature in game,
so that the gameplay is enhanced.
move speed is working.
working on remote stash. (FIXED)
Bro. You can fix thoroughly cheat notify? Maybe the code is too old. Sometimes I was discovered. It's so crazy
"hit breakable objects" cheat failed. please take a look :)
yes. hit breakable objects.. not working now. they release v1.13 now..

this is cause "cheating detected" when i go event?
-- snip --
this is cause "cheating detected" when i go event?
Kingsroad had anti-cheat before they implemented the current client side cheat detection targeted specifically on attack speed/move speed/ranged attack. "Disable Cheat Notify" is for these client side cheat detection.
It has been said the server may evaluate your performance on completing certain map, if you are finishing a map too fast for your level and gears, the server may inference you are cheating.
The code at pic is not likely cheat detection related.
No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
Dear friend, could you make a CT file for remote access to the character "Father Byron - the Sage" ?! very necessary
thank you in advance!
Dear friend, could you make a CT file for remote access to the character "Father Byron - the Sage" ?! very necessary
thank you in advance!
hmmm... which ancient version of kingsroad walkthrough you are reading?...
Sage is for map choosing now, no longer for inventory sales or item identifying.
(It is possible that the developer use different name for different NPC role amoung different version...)
The remote inventory sales (sort of) was available as "No more Trash" once, but it is patched.
No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
Dear friend, could you make a CT file for remote access to the character "Father Byron - the Sage" ?! very necessary
thank you in advance!
hmmm... which ancient version of kingsroad walkthrough you are reading?...
Sage is for map choosing now, no longer for inventory sales or item identifying.
(It is possible that the developer use different name for different NPC role amoung different version...)
The remote inventory sales (sort of) was available as "No more Trash" once, but it is patched.
would be great if you did the zoom hack (camera)
Dear friend, could you make a CT file for remote access to the character "Father Byron - the Sage" ?! very necessary
thank you in advance!
hmmm... which ancient version of kingsroad walkthrough you are reading?...
Sage is for map choosing now, no longer for inventory sales or item identifying.
(It is possible that the developer use different name for different NPC role amoung different version...)
The remote inventory sales (sort of) was available as "No more Trash" once, but it is patched.
I make a macro to automatically levels ran, to loot gold while I sleep. My problem is that when you return to the city character appears in random places and it knocks my macro (That's what I need remote access to the character level selection.
It is in theory really?