RE: Firestone İdle RPG
Thanks for all your help fasp3000 <3
Zenwaichi in this case i am selecthing the correct process? http://prntscr.com/nvi6ew
27 posts
Thanks for all your help fasp3000 <3
Zenwaichi in this case i am selecthing the correct process? http://prntscr.com/nvi6ew
yes looks legit (on kong it is usually subframe of the tab and it is the heaviest one)
You could always use KH ultra trainer to find the right process for you.
does anything still work on 1.0.8?
no working cheats for this game?
Tried multiple times both with CE and Cosmos and couldn't find any relevant values
Tried multiple times both with CE and Cosmos and couldn't find any relevant values
damn... can't believe the devs won, can't find anything either.
Tried multiple times both with CE and Cosmos and couldn't find any relevant values
damn... can't believe the devs won, can't find anything either.
Just need someone smarter than I qq
Hi guys whats up, any progress on this? the values isn't working anymore.
Hi guys whats up, any progress on this? the values isn't working anymore.
I don't think anyone is working on it. and I've already tried what I know how to do.
Hey there, just wondering if anyones able to get unknown initial value to work for anything currently
So far I could not find anything at all, either searching for 4b or All. Even when reducing the list to a few, and freezing all values, the resources were still spent in the game. Any news/updates? Did anyone successfully manage to find anything lately?
PS: I wrote a long post describing the formula, but it all went away with a prompt of "no double posting". I wasn't aware the last post here was mine, or that this could happen. In any case, here is a summary.
Given the list of 30 numbers that someone was so kind to share, I calculated the formula to transform the numbers, which can go up to 2^22.
=16384+524288*(2*(CEILING.MATH(LOG(A1,2))-2)+(A1-2^(CEILING.MATH(LOG(A1,2))-1))*2^(2-CEILING.MATH(LOG(A1,2))))
Just put your number in the A1 cell, and this formula will return you the transformed number (according to the logic of the list of 30 numbers I cited).
Note: I didn't apply it to the game (yet), I just analysed the list of values.
EDIT: It looks like the changed a lot of stuff in the game. The variables can't be found with number search or even increased/decreased.