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Kongreatest Challenge

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31 posts

Kongreatest Challenge

Posted Jun 25, 2009 3:23 am

New forum comp.

Four second frenzy

1d 96 02 00 08 7a -> 00 96 02 00 08 7a

Wont lose lives.

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Previous Name: Anonymous

Re: Kongreatest Challenge

Posted Jun 25, 2009 5:47 am

Nice it's acutally working! (broken image removed)
but i already finish it so no use (broken image removed)

Re: Kongreatest Challenge

Posted Jul 2, 2009 3:36 am

Trying to think of a non obvious hack. Most obvious thing to do would be to change the point value of each object.

To change the point value of the Gloople from 1 point to whatever:

//96 07 00 08 1f 07 01 00 00 00
_push "bounty" 1

Change 96 07 00 08 1f 07 01 00 00 00 to whatever point you want to give yourself.

For a 7 point gloople, change it to 96 07 00 08 1f 07 07 00 00 00

Be careful not to over do it........

With a 14 point gloople, I got like 1600 in like 30 seconds

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Previous Name: Anonymous

Re: Kongreatest Challenge

Posted Jul 2, 2009 3:01 pm

Yeah, just do times pause the game, time 8 4 byte, unpause, and keep doing that until you get one value

Re: Kongreatest Challenge

Posted Jul 6, 2009 5:36 pm

no..jus wanna see hacking games.

Im just a random kid who likes to play around with variables in games (broken image removed)

Re: Kongreatest Challenge

Posted Jul 6, 2009 7:12 pm

The score is probably stored in a root variable (_level0/:score?)

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Previous Name: Anonymous

Re: Kongreatest Challenge

Posted Jul 7, 2009 8:48 pm

Any hack at all? I'm not able to come up near the millions, my best is around 500K..

lol idek why i still come here

Re: Kongreatest Challenge

Posted Jul 7, 2009 10:05 pm

The most interesting _root vars that I've seen are:

_level0/:smultiplier
_level0/:score
_level0/:gravity



Tookie

Re: Kongreatest Challenge

Posted Jul 7, 2009 10:07 pm

The last two are kind of useless.. I appear to have forgotten root vars.. I keep forgetting what to do..

lol idek why i still come here

Re: Kongreatest Challenge

Posted Jul 7, 2009 10:18 pm

Yeah, I've sort of come unstuck with this game, the root vars don't seem to be working for me...anyone got any ideas?



Tookie