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Clockwords: Prelude

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115 posts

Re: Clockwords: Prelude

Posted Oct 26, 2009 8:07 pm

woa there are over 80 levels, do they actually think people like this game

Re: Clockwords: Prelude

Posted Oct 26, 2009 10:20 pm

Sol seems to be deleting my memory, taking me back to level :?
Good thing I wasn't very far. (broken image removed)

Re: Clockwords: Prelude

Posted Oct 27, 2009 1:13 am
Quote from: "RyusuiMan"
Sol seems to be deleting my memory, taking me back to level :?
Good thing I wasn't very far. (broken image removed)


Where have you put it? Just put the downloaded file into chat.kongregate.com, not into any folders and it should work (broken image removed)

Re: Clockwords: Prelude

Posted Oct 27, 2009 11:04 pm

Yeah, I overwrite my old save file, and the new one takes me to level 1. :?:

Re: Clockwords: Prelude

Posted Oct 28, 2009 12:08 am
Quote from: "RyusuiMan"
Yeah, I overwrite my old save file, and the new one takes me to level 1. :?:


Really :? That's odd :? It doesn't do that for me :?. I'll have a look when I get time, I've got to leave in about 2 minutes

Re: Clockwords: Prelude

Posted Oct 28, 2009 2:53 am
Quote from: "RyusuiMan"
Lemme try it again...


OK. Make sure it's in the right place

Re: Clockwords: Prelude

Posted Oct 28, 2009 6:35 am

:? There are better games than this that deserve the amount of levels this game has... Greg shouldve gone 1 step further and made an impossible badge for completing all levels, but i guess he understands thats pushing it...

Re: Clockwords: Prelude

Posted Oct 28, 2009 10:18 am
Quote from: "Light-kun"
:? There are better games than this that deserve the amount of levels this game has... Greg shouldve gone 1 step further and made an impossible badge for completing all levels, but i guess he understands thats pushing it...


He should have made a unique badge that's worth 120 points for finishing all the levels (broken image removed). Did the .sol work for you, Light-kun?

Re: Clockwords: Prelude

Posted Oct 28, 2009 7:01 pm

Ok, I got it!
Just now, I lost level 41 and now it says "Levels Complete: 39" -_-'

Re: Clockwords: Prelude

Posted Oct 29, 2009 1:43 am
Quote from: "RyusuiMan"
Ok, I got it!
Just now, I lost level 41 and now it says "Levels Complete: 39" -_-'


Loose level 42 then (broken image removed). Let me know how it goes (broken image removed)

Re: Clockwords: Prelude

Posted Oct 29, 2009 10:41 am

Can we find an AoB for the check used to see if a word has been used? (Moreover the Word of the day)


..I'm going to try looking myself, still very new with looking for AoBs through the assembly.

Re: Clockwords: Prelude

Posted Oct 29, 2009 10:42 am
Quote from: "Bazaku"
Can we find an AoB for the check used to see if a word has been used? (Moreover the Word of the day)


..I'm going to try looking myself, still very new with looking for AoBs through the assembly.


I tried and came up empty (broken image removed). Everything's AS3 in Clockwords, so I don't know if it can be done (broken image removed)

Re: Clockwords: Prelude

Posted Oct 29, 2009 10:55 am
Quote from: "Milamber"
Everything's AS3 in Clockwords, so I don't know if it can be done

What .swf link are you using? When I checked the .swf was mochicrypted (which i can't get past (broken image removed) )