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Heroes of Gaia

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106 posts

Re: Heroes of Gaia

Posted Apr 16, 2010 1:52 pm
Quote from: "ChaoMing"
Quote from: "uzsibox"
@ satanicgurrl
pretty much a macro. actools should do the trick too.

Also i missed drama gimme a cake for some other joy.
There's a "quote" button you know.
Also, no drama cake for you. You get chocolate cake because it's the only thing closest to a lie.

If i used qu

Re: Heroes of Gaia

Posted Apr 16, 2010 8:57 pm
Quote from: "The Ignorant Masses"
Anyone interested in joining the L337h4x guild on Pandora server? We R0X0RZ

Already joined (broken image removed) But I basically Alt+F4'd out (broken image removed)

Re: Heroes of Gaia

Posted Apr 26, 2010 4:54 am

I was able to write an ACTool script that basically checks your tavern for purple heroes once every hour. Not 100% sure it's working perfectly (due to the rarity of purple heroes) but it looks like it is, at the very least. My experience with this game and scripting leaves me to say it's very... patchy, and the bugs, lag, and oddities (like "Click OK" gumps that don't disappear unless you click them, and can randomly appear due to guildmates being attacked, you being scouted or almost ANYthing) make it difficult to script successfully.

Still, it's possible, though anything worth scripting would only be valuable for people who play this game well beyond the point of getting the kong badges.

Re: Heroes of Gaia

Posted May 25, 2010 6:23 pm

How do you tell if it's a "Purple" hero in your tavern? Is their name in a different color or something?

What distinguishes them from the normal hero's.

Re: Heroes of Gaia

Posted May 26, 2010 12:22 am
Quote from: "huthvir"
How do you tell if it's a "Purple" hero in your tavern? Is their name in a different color or something?

What distinguishes them from the normal hero's.


probably using the Bitmap.getPixel(HDC hdc, int x, int y); or whatever the autoit wrapper function for that is.
now of course bitmap.getpixel returns a COLORREF (DWORD value used to specify RGB in the form 0x00bbggrr)... so he would need to dick around a bit with that, but i think autoit does the dicking for you, rendering this whole explanation is moot.

Re: Heroes of Gaia

Posted Jun 2, 2010 4:44 am

I'm trying to search the memory for hero names. I figure if there's a way we can search the taverns for purple heroes, we can create a bot to check for them in our sleep. :idea:

I was able to scan the memory for text on item descriptions for items I don't have, and it worked.. but I guess I need to dig deeper to find these heros in the taverns.

Edit: I just read a few posts up. Why not search the memory for these things? It would be much more cleanerl Especially if you have multiple Level 10 taverns.

Re: Heroes of Gaia

Posted Jun 8, 2010 4:07 am

why is every1 so worry?
i used KBH and got all badges (broken image removed)

Re: Heroes of Gaia

Posted Jun 8, 2010 10:12 pm
Quote from: "Tanmay"
why is every1 so worry?
i used KBH and got all badges (broken image removed)

pretty sure everyone else can as well. the problem is hacking and and enjoying the game at the same time. though, that's extra hard with this crappy game.

Re: Heroes of Gaia

Posted Jun 10, 2010 1:12 pm

Does anyone know where i can find this script/macro for hiring purple heroes?

Re: Heroes of Gaia

Posted Jun 10, 2010 11:22 pm
Quote from: "kevinspk3"
Does anyone know where i can find this script/macro for hiring purple heroes?

Google is your friend?

Re: Heroes of Gaia

Posted Jun 29, 2010 6:39 pm

Were can i find a macro that i can use to make a macro of such?