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Level Up

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This discussion is linked to Level Up!. View game

28 posts

Re: Level Up

Posted Dec 18, 2009 12:39 am

I didn't realize my Newgrounds save was incomplete, I played the game from scratch a few times, missing out un-vital things in later runs and not knowing what I'd missed since I'd seen everything at least once.

And : At you guys not loading the game... I'll update the front page sol with a 100% game at the best location.

Not that it seems to matter though, I'm pretty sure it reads from the Medals save instead since I got all the badges with what i provided last time.

Re: Level Up

Posted Dec 18, 2009 2:55 am

pretty stupid game. but i beat it normally anyway. here's my .sol. 100% completion

.sol location for those who didnt see before: chat.kongregate/gamez/006/5112/live/levelup.swf

Re: Level Up

Posted Dec 19, 2009 7:57 am
Code: [Select]

if (param1[1080] == 77)
{
if (param1[1081] == 46)
{
if (param1[1082] == 75)
{
}
}
}
if (param1[1083] != 46)
{
if (param1[1080] == 70)
{
if (param1[1081] == 76)
{
if (param1[1082] == 84)
{
}
}
}
if (param1[1083] != 52)
{
if (param1[1080] == 52)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
}
}
if (param1[1083] == 78)
{
_loc_2 = 31;
}
else
{
if (param1[1080] == 52)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
if (param1[1083] == 78)
{
_loc_2 = 31;
chancount = 2;
}
else
{
if (param1[1080] == 54)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
if (param1[1083] == 78)
{
_loc_2 = 31;
chancount = 6;
}
else
{
if (param1[1080] == 67)
{
if (param1[1081] == 68)
{
if (param1[1082] == 56)
{
}
}
}
if (param1[1083] != 49)
{
if (param1[1080] == 79)
{
if (param1[1081] == 67)
{
if (param1[1082] == 84)
{
}
}
}
if (param1[1083] != 65)
{
if (param1[1080] == 56)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
}
}

Am I missing something, or is most of this the most useless piece of code ever written?

Re: Level Up

Posted Dec 19, 2009 1:35 pm

this is ot but, if you think that is useless code look at math challenge by tukken, it has nothing in it

Re: Level Up

Posted Dec 19, 2009 6:25 pm
Quote from: "pythag12"
Code: [Select]
if (param1[1080] == 77)
{
if (param1[1081] == 46)
{
if (param1[1082] == 75)
{
}
}
}
if (param1[1083] != 46)
{
if (param1[1080] == 70)
{
if (param1[1081] == 76)
{
if (param1[1082] == 84)
{
}
}
}
if (param1[1083] != 52)
{
if (param1[1080] == 52)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
}
}
if (param1[1083] == 78)
{
_loc_2 = 31;
}
else
{
if (param1[1080] == 52)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
if (param1[1083] == 78)
{
_loc_2 = 31;
chancount = 2;
}
else
{
if (param1[1080] == 54)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
if (param1[1083] == 78)
{
_loc_2 = 31;
chancount = 6;
}
else
{
if (param1[1080] == 67)
{
if (param1[1081] == 68)
{
if (param1[1082] == 56)
{
}
}
}
if (param1[1083] != 49)
{
if (param1[1080] == 79)
{
if (param1[1081] == 67)
{
if (param1[1082] == 84)
{
}
}
}
if (param1[1083] != 65)
{
if (param1[1080] == 56)
{
if (param1[1081] == 67)
{
if (param1[1082] == 72)
{
}
}
}
}
}

Am I missing something, or is most of this the most useless piece of code ever written?



Am I missing something or does that make no sense to people who aren't boffins? =P

Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Level Up

Posted Dec 19, 2009 10:12 pm
Quote from: "Shadowhound"
Yep Not working.


C then Load. You're welcome dipshit.
I say dipshit because since you've not bothered to read the rest of the topic I'm pretty confident you won't read this either.

Re: Level Up

Posted Dec 21, 2009 6:56 pm
Quote from: "pythag12"
Am I missing something, or is most of this the most useless piece of code ever written?


Clearly, you don't look at PGH.

lol idek why i still come here

Re: Level Up

Posted Jun 29, 2010 9:26 pm

I haven't played the game the whole way through so I am unsure how useful this ends up being.

Level Up skills super fast
d0 66 ff 09 d1 d0 66 ff 09 d1 66 f8 1a 62 04 d0 66 f9 09 d0 66 f2 09 66 f8 1a 2f 03 a2 2f 03 a0 a2 a0 61 f8 1a ->
d0 66 ff 09 d1 25 80 7d 61 f8 1a 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

From looking at the code it seems that if you level up your Learning skill that this goes much quicker, and might not be an inconvenience later on in the game.

Re: Level Up

Posted Jun 30, 2010 7:54 am

@ignored I can't really tell if this works, I tried it 5 times and every time I change the AoB and start the game, the plugin-container.exe crashes.

This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Level Up

Posted Jun 30, 2010 4:02 pm

They worked for me, only problem is they stopped leveling at 3(5k exp). Although....I can't honestly remember if the levels went to 3 or 5...lol, but they work.

Re: Level Up

Posted Jul 1, 2010 5:49 pm
Quote from: "phreneticus"
@ignored I can't really tell if this works, I tried it 5 times and every time I change the AoB and start the game, the plugin-container.exe crashes.



It's been doing this on Firefox. Use Internet explorer 8. It's not the AoBs it's the game itself.

Re: Level Up

Posted Jul 1, 2010 5:53 pm
Quote from: "Japlex"
Quote from: "phreneticus"
@ignored I can't really tell if this works, I tried it 5 times and every time I change the AoB and start the game, the plugin-container.exe crashes.
It's been doing this on Firefox. Use Internet explorer 8. It's not the AoBs it's the game itself.

I tried it again and it works now with Firefox. Maybe its because they updated it yesterday. (3.6.6.)

This post was imported from an account that no longer exists!
Previous Name: phreneticus