Little Stars for Little Wars
http://www.kongregate.com/games/Kendja/ ... ittle-wars
This one has peaked my interest from a hacking perspective. I seem to be able to find the troop value for any given star (4 byte *1) but changing it makes no difference. No root variables, so if it's using a pointer it's doing it in some way I'm not familiar with. No results for doubles, 4 bytes *8, or even floats, so I can't find a 'secondary' memory address that might be holding the real value while the 4 byte is just a "display" address or a decoy.
Thoughts?