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Elona Shooter

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Elona Shooter

Posted Oct 28, 2009 3:27 pm

This one is vexing me.  No root variables, tried 4 byte, 4 byte x8, double, double x8, even just a straight unknown type and starting value and going from there.  Anyone else having any better luck?

Re: Elona Shooter

Posted Oct 28, 2009 4:26 pm

Gold amount (and maybe everything else) is 4Bytes * 8 + 6

Re: Elona Shooter

Posted Oct 28, 2009 5:45 pm

Gain Upkeep
46 96 07 00 a0 24 ff a2 -> 46 96 07 00 a0 24 01 a2

Unlimited Ammo
66 d6 1a 2a 63 07 d2 2a 63 08 66 fa 19 93 -> 66 d6 1a 2a 63 07 d2 2a 63 08 66 fa 19 02
66 d6 1a 2a 63 12 62 0b 2a 63 13 66 fa 19 93 -> 66 d6 1a 2a 63 12 62 0b 2a 63 13 66 fa 19 02

Invincible Castle
66 ac 1a d2 a1 61 ac 1a -> 66 ac 1a d2 02 61 ac 1a

Increasing the value of gain upkeep will allow you to gain lots of money. Invincible castle may throw up an error but it should still work  (broken image removed)

Re: Elona Shooter

Posted Oct 28, 2009 6:59 pm

Derek, how did you find that? I tried looking at the swf in Sothink, but couldn't make sense of it, where did you go and how did you find it?



Tookie

Re: Elona Shooter

Posted Oct 28, 2009 7:11 pm

Action -> shootem_FLA -> MainTimeline
Then it's just a matter of trawling through and finding something worth changing  (broken image removed)

Re: Elona Shooter

Posted Oct 28, 2009 8:02 pm

castle health goes to -1, but then it says game over. is it just me?


edit- gah, my bad  :oops: , nothing wrong with the array

Re: Elona Shooter

Posted Oct 29, 2009 2:51 pm

i can find only gain upkeep.

Re: Elona Shooter

Posted Oct 29, 2009 5:11 pm

I can confirm that (value*(broken image removed)+6 will work for almost anything. Gold, level, skill level, day, ammo and action points (broken image removed)

Re: Elona Shooter

Posted Oct 29, 2009 7:10 pm
Quote from: "Milamber"
I can confirm that (value*(broken image removed)+6 will work for almost anything. Gold, level, skill level, day, ammo and action points (broken image removed)


+6 offset right?


btw, they updated- only upkeep aob works

Re: Elona Shooter

Posted Oct 30, 2009 12:39 am
Quote from: "Spellcater4"
Quote from: "Milamber"
I can confirm that (value*(broken image removed)+6 will work for almost anything. Gold, level, skill level, day, ammo and action points (broken image removed)

+6 offset right?


btw, they updated- only upkeep aob works


No, not +6 offset. If you have, say 1000 gold. Times it by 8, then add 6. So if you had 1000 gold, scan for ((1000*(broken image removed)+6)=8000+6=8006. Be sure that when you change the value, to not change it to something of the form of just *8 like normal flash games, otherwise you will crash your browser (broken image removed)

Re: Elona Shooter

Posted Oct 30, 2009 1:58 am
Quote from: "Milamber"
Quote from: "Spellcater4"
Quote from: "Milamber"
I can confirm that (value*(broken image removed)+6 will work for almost anything. Gold, level, skill level, day, ammo and action points (broken image removed)

+6 offset right?


btw, they updated- only upkeep aob works

No, not +6 offset. If you have, say 1000 gold. Times it by 8, then add 6. So if you had 1000 gold, scan for ((1000*(broken image removed)+6)=8000+6=8006. Be sure that when you change the value, to not change it to something of the form of just *8 like normal flash games, otherwise you will crash your browser (broken image removed)


gotcha

Re: Elona Shooter

Posted Oct 30, 2009 7:49 am

That's a strange combo - any idea from the code why the +6, this may show us why flash sometimes has value*8. (+6 would be 110 binary, so we have two bits set at the bottom).

We need to work out why the differences exists between *8, *24 and *1!

Re: Elona Shooter

Posted Oct 30, 2009 8:05 am
Quote from: "deity"
That's a strange combo - any idea from the code why the +6, this may show us why flash sometimes has value*8. (+6 would be 110 binary, so we have two bits set at the bottom).

We need to work out why the differences exists between *8, *24 and *1!


Yeah, I'm not really sure why the +6 is in there :?. I'm just reiterating someone else post. But I thought that it used Hex, not Bin, therefore +6 would be 6, not 110 as in Bin. I may be wrong though

Re: Elona Shooter

Posted Oct 31, 2009 12:40 am

erm...i used the formulaes and its okay after i edited the codes in cheat engine... but then after that when i click on something in the game it crashes help anyone?

Re: Elona Shooter

Posted Oct 31, 2009 1:11 am

It's likely that you changed some values to an extensive degree. Or, you froze a value that disappeared in-game