When I did it, it returned to a pointer. So I tried finding out what writes to it and replaced it with dead code, but the value still goes down. I'm not sure, but when you replace it with dead code normally, what's supposed to happen is that the value won't change (won't go up nor down), so what I learned from CE Tutorial, but this is different.
Anywho, it's just 8 levels, and it's not that hard. Just roam around the map, get as much glucose and AA as possible while keep making whites and yellows, depending on what enemies come. (1 white per red-enemy, 1-3 yellows per purple-enemy/infector, which is a variable depending if a yellow is already in combat), it's not flawless, but it still gets the job done.