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Gemcraft Labyrinth

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Re: Gemcraft Labyrinth

Posted Apr 20, 2011 8:59 pm

Oh god, prepare for this subforums to get spammed, we don't want this to end up like the thread in Other.

So here is the warning:
A NOTE FROM THE MODERATORS: Do not post in this thread without having first read the tutorials.

[spoiler=Tutorials:rp2f4n7i]How do you use an AoB? Find out here!
What is Cheat Engine? Find out here!
How do I use Cheat Engine? Find out here!
If you are new here, READ THIS BEFORE POSTING

If you dont know which tutorials I am referring to, they're above this ^^^^

If you post any questions here about how to use the hacks, if you complain about TESTED hacks not working and the game has not been updated, or if you derail this thread with any of your noob BS, your posts will be deleted and if you are persistent, warnings/bans will come.
[/b] [/color]

The game has premium content. Just for you non-regular users I think it would be fair to let you know that we DO NOT allow AoB's that unlock premium content specifically. So dont ask for them.

Answers to stupid questions that have been asked in this thread:

When do I enter the AoB hacks?
After the game loads, but before you hit play.

The hacks dont work! What do I do?
Follow the tutorials that are posted. Also, make sure the hacks you are using are the most recent, and ensure the game has not been updated. If it has been updated, please make sure you notify us. If you need further help, please go to the HELP section of the forum and post your questions there. This is not a help thread.

Re: Gemcraft Labyrinth

Posted Apr 20, 2011 9:58 pm
Quote from: "VxD"
A NOTE FROM THE MODERATORS: Do not post in this thread without having first read the tutorials.

Goodness, when did I agree to this? Was it at the same time I agreed to you posting hundreds of useless posts, and often deleting other peoples' often far more useful ones?

lol idek why i still come here

Re: Gemcraft Labyrinth

Posted Apr 20, 2011 11:49 pm

There has been update - aobs up to date

Buying towers and creating gems adds mana
a1 4f aa 02 01
a0 4f aa 02 01

Banish cost = 0
66 6b a2 24 02
66 6b a2 24 00

big damage
11 23 00 00 24 01 2f 02
11 23 00 00 24 7f 2f 02

12 1B 00 00 24 01
12 1B 00 00 24 7F

super firing speed - number will be wierd, but its still big
66 d7 01 46 15 00 24 01
66 d7 01 46 15 00 24 7f

gems have range on whole map
11 1B 00 00 24 01
11 1B 00 00 24 7F

buying skills gives skill points
46 a8 06 01 a1
46 a8 06 01 a0

Speed increse ?? insted of 3 (put number in ?? place to set what speed you want)
24 03 61 a8 01
24 ?? 61 a8 01

Re: Gemcraft Labyrinth

Posted Apr 21, 2011 4:23 am

Transferring from other thread with slight modifications...

Infinite Mana
60 ?? 24 00 d1 46 ?? ?? 46
2a 02 02 02 02 02 02 02 46

One Hit Enemies (3 results)
00 d0 66 ?? 62 ?? a1
00 d0 66 ?? 2a 02 a1

100x Exp
24 01 75 d5 d2
24 64 75 d5 d2

10000x Exp
D1 24 64 A2 46 ?? ?? 24 64 A3
D1 24 64 A2 46 ?? ?? 24 64 A2

Uhh... All tested and working. However, the two Exp ones stack, so using both gives 1,000,000x Exp. I beat the first map and hit wizard level 2620. Be very careful if you care about leader boards.

Edit: Updated for 1.15k (or something)...

Re: Gemcraft Labyrinth

Posted Apr 21, 2011 8:13 pm
Quote from: "Mikkyd"
does anyone know the location of the sol file for the kongregate version? Some of us probly have played it on armorgames.com and now want to play it on kongregate, because there will definitly be badges.

chat.kongregate.comgamez011537livegcl-kong.swf

EDIT: sorry its chat.kongregate.com

Re: Gemcraft Labyrinth

Posted Apr 21, 2011 10:46 pm
Quote from: "LittleRedEye"
Upgrading skills gives skill points
46 98 01 01 a1
46 98 01 01 a0


It works the first time you use it but after you beat a map, the skill points reset to where they should be. Basically if you really needed 2000 skill points and you only had 20 to start with and you max out alll the skills after you play the first map your skill points will change to -1980. Not really a problem you just have to reset skills each map.

BTW great site and I love how the mods kick ass. Hope to get my self in gear to contribute to this site.
 :ugeek:

Re: Gemcraft Labyrinth

Posted Apr 22, 2011 3:57 am

Upgrading mana pool adds mana cost instead of subtracting it (my first real AOB!)

d0 66 aa 05 66 ef 03 46 dc 04 00 a1
d0 66 aa 05 66 ef 03 46 dc 04 00 a0

Re: Gemcraft Labyrinth

Posted Apr 22, 2011 4:34 am

here is a completed .sol has 166/169 areas beat, not sure how to get the other three. this game epitomizes tedious.

Re: Gemcraft Labyrinth

Posted Apr 22, 2011 7:21 am

This is my own legit .sol

Im level 1,852 and have around over 16.7k skill points. I love this game.

Obviously, this MIGHT get ya on the high scores... i paid for the premium version on AG, so... thats how i got so good.

I know saying this wont help but: please, dont be stupid with it.

This WILL get you some overkill high scores, I would advise against using it. I'm amazed to hear it's legit.

Re: Gemcraft Labyrinth

Posted Apr 22, 2011 7:27 am
Quote from: "two sheds jackson"
here is a completed .sol has 166/169 areas beat, not sure how to get the other three.

You need to complete challenges on the special levels. This basically requires premium content.

Re: Gemcraft Labyrinth

Posted Apr 22, 2011 3:50 pm

I've finally figured out how to better manipulate AOB's.  Here's a better version:

0-cost mana upgrade:

00 2f 89 01
00 02 24 00

(it will only cost you the first time you use it, but after that it will set cost to 0)

But if you really want to keep your initial mana to spend on other things instead:

Change initial mana cost to 0:
66 ef 03 60 e2 16 25 f0 01
66 ef 03 60 e2 16 25 00 01

So using these two AOB's together gives you a truly free mana upgrade

Re: Gemcraft Labyrinth

Posted Apr 22, 2011 3:56 pm
Quote from: "Usaio"
Quote from: "two sheds jackson"
here is a completed .sol has 166/169 areas beat, not sure how to get the other three.
You need to complete challenges on the special levels. This basically requires premium content.


yeah, i was going off the pretenses that kong usually does not give badges that require the purchasing of premium content, therefore, my .sol should cover pretty much any badge that is given to the game.

Re: Gemcraft Labyrinth

Posted Apr 25, 2011 10:45 pm

Is it feasible to change the upgrade cost of all gems to 0?  Adding mana loses its effectiveness after a while because lvl 20+ gems cost so much.

Re: Gemcraft Labyrinth

Posted Apr 26, 2011 12:46 am

Incredibly high mana replenish
Warning: incredibly overpowered
First, use the aob. Then start a level and upgrade your mana pool a few times (NOT a lot), and when you kill a monster it's pretty much full mana.
Here's the aob:
66 ee 03 2f 2e a0
66 ee 03 2f 2e a3
Outdated, not gonna update unless requested.
It changes Increase multiplier by 0.05 to Divide mana multiplier by 0.05, which makes it, well, a lot.
After some testing, I found that if you upgrade your mana pool too much it says Current mana multiplier: xInf,ini.ty , and if you kill a monster it changes your mana to NaN. When you have NaN mana, you can make level 12 gems but it won't let you craft them. Also, all the buttons are highlighted, but when you place them it won't work.

And another thing, don't you hate it when someone's signature looks like part of their post?