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[Request] Battle Pirates.

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Re: [Request] Battle Pirates.

Posted Jan 15, 2012 1:22 am

Gyan is it possible at all that you will reinclude Destroyer? I use them on my main fleets when attacking enemy bases as well as against level 9 and 10 Salvages. Everyone else would like them too once they see what they can do.

Trust me, they work. I've tested them.

(broken image removed)

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 3:04 am

Gyan, if I can I would make a request. If not, ignore this : Is it possible to get a lower map speed? 500% is a little overkill, but something around 10 - 15% faster than streamline 3 would be awesome

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 3:08 am
Quote from: "nonofurbusiness"
Gyan, if I can I would make a request. If not, ignore this : Is it possible to get a lower map speed? 500% is a little overkill, but something around 10 - 15% faster than streamline 3 would be awesome

You obviously don't read everything in my releases. You can set your own map speed.

Edit: And its not a % its an actual value. if you use something with 20 map speed and set it to 500, you get 500 map speed not 500% of 20 which is 100,

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 3:35 am

bobbetter
Really dude... elitepvpers windows open on your comp???  Dude Kixeye is all over that site

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 4:00 am
Quote from: "wobbles25"
bobbetter
Really dude... elitepvpers windows open on your comp???  Dude Kixeye is all over that site


It's not like they will be able to catch me Lol

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 4:16 am

OM3G4's hack allows you to do a free name change, just letting everyone know. All it needs now is ability to relocate anytime, and it's perfect for getting away with.. idk, anything.
Hear that OM3G4? Do it! I believe in ya.

And Gyan, i myself tested base repair, for some reason it repairs, but when I refresh, the base goes back to it's original state. Had to resort to using OM3G4's swf to repair, they work good together. Too bad I didn't notice OM3G4's swf maxes out WHs, almost leveled me to 33. Haha, anyone know how to lower levels? I'd love it.

Any rate, great work guys. You give slow learners like me some hope. Haha.

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 4:30 am
Quote from: "Gyan1010"
Quote from: "nonofurbusiness"
Gyan, if I can I would make a request. If not, ignore this : Is it possible to get a lower map speed? 500% is a little overkill, but something around 10 - 15% faster than streamline 3 would be awesome
You obviously don't read everything in my releases. You can set your own map speed.

Edit: And its not a % its an actual value. if you use something with 20 map speed and set it to 500, you get 500 map speed not 500% of 20 which is 100,

If you want/can please add free name change and/or no timer for relocate?

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 4:32 am

Scope, regarding name change read my post, and a side note, I don't know which hack did, but on my map only one ship shows in fleets, and the cargo is that of only one ship. Gonna mess around, might be ship speed hack to be honest.

Edit: I turned off map speed and it fixed the problem. Now, i don't know if it will affect cargo gathering, I'll check that out, but I know for a fact it's map speed on Gyan's hack.

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 6:25 am
Quote from: "Vox"
OM3G4's hack allows you to do a free name change, just letting everyone know. All it needs now is ability to relocate anytime, and it's perfect for getting away with.. idk, anything.
Hear that OM3G4? Do it! I believe in ya.

And Gyan, i myself tested base repair, for some reason it repairs, but when I refresh, the base goes back to it's original state. Had to resort to using OM3G4's swf to repair, they work good together. Too bad I didn't notice OM3G4's swf maxes out WHs, almost leveled me to 33. Haha, anyone know how to lower levels? I'd love it.

Any rate, great work guys. You give slow learners like me some hope. Haha.

There was a patch though, so wouldn't it be not working then?

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 7:43 am
Quote from: "lowridertk84"
Quote from: "0M3G4"
Here is my new hack release...
I added /blueprints (command) and 2X map speed.

http://dl.dropbox.com/u/18474025/releas ... 5.vXXX.zip

It is still "free but not instant"


i ran it through sothink checked the scriped for hack, and a long list comes up....


i disabled the hack loggers from logging and the hack checker from check, those results are harmless, plus this is only a bleeding edge release I am not done yet (broken image removed)

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 11:58 am
Quote from: "0M3G4"
Quote from: "lowridertk84"
Quote from: "0M3G4"
Here is my new hack release...
I added /blueprints (command) and 2X map speed.

http://dl.dropbox.com/u/18474025/releas ... 5.vXXX.zip

It is still "free but not instant"


i ran it through sothink checked the scriped for hack, and a long list comes up....

i disabled the hack loggers from logging and the hack checker from check, those results are harmless, plus this is only a bleeding edge release I am not done yet (broken image removed)


if you dissable that and i use that file i will ban?

Re: [Request] Battle Pirates.

Posted Jan 15, 2012 6:51 pm

Does anyone know if the 'combat speed" is server side? I hate these guys running in circles that I can't catch?