RE: (REQUEST) The Grinns Tale
Does anyone have an updated console aob the one fastnick had posted no longer works for me holzhackers is not woking for me as well
update aob
75 posts
Does anyone have an updated console aob the one fastnick had posted no longer works for me holzhackers is not woking for me as well
The Ignorant Masses: For one day on Kong and ethernal(?) in game.
BabyArzy: Try to hack it for Yourself, this one's easy. Just get swf (search it in browsers cache) and Sothink SWF Decompiler. I've already posted function names and what to change.
New badges for this game, they are:
...wow, I wasn't expecting a simple Copy/Paste to handle all that.. love the new forums!
AI target themself (not sure if there is exception)
12 ?? 00 00 29 d1 66 ?? ?? 66 ?? ?? 2c ?? ?? ab 12 ?? 00 00
12 00 00 00 29 d1 66 ?? ?? 66 ?? ?? 2c ?? ?? ab 12 00 00 00
should be useful for level up at high level zone

Badge Hunter,
You do know that there is a tab up top with the kong badges in it, right? I pull them in every 12hrs, just to make sure we have all of the badge data we need. I even have a script that will allow you to look at your own badges and compare them to the current badge list to see what badges you still need, and if there are hacks for those badges. ;)
Anyway, the editor is CKEditor, the most bad ass WYSIWYG editor out there. Since it's HTML, you can copy/paste stuff straight from other websites and it will try and maintain the HTML structure as best as possible.
Now back to the game...
Thanks for the hacks lht#'s
Everything's coming up KongHack!
"When you know nothing matters, the universe is yours" ~Rick Sanchez
I sure didn't! But I won't bother posting them now, heh. Sorry about that, I'm kinda 'old school', from when this was howtokongregate several years ago. :) (And normally I just let people know because I'm looking for hacks myself, just to get the ball rolling)
Fair enough. ![]()
If you have any suggestions for the site, feel free to throw them in the suggestions forum.
Everything's coming up KongHack!
"When you know nothing matters, the universe is yours" ~Rick Sanchez
Excellent hack!
That misses a small section of attack that multi target though.
To fix for the current build its
Well, I shrinked the chooseEnemyTargets() into chooseHeroTargets()... 18 bytes to 14 bytes lol
Search for

This causes an error that requires refresh for me. Happens everytime first battle. Switched out with the old enemy attacks themselves and all worked fine.
not sure why, but so far I know berserker and some monster attacking will somehow cause an error

I think the error is caused by magic monsters casting magic attacks on themselves. Melee attacks don't seem to trigger the error for me, but the first time a mob cast shock on themselves, the error popped up and I had to refresh.
Tired has no effect Submitted By: Last1_out works and is needed.
Enemy AI modified Submitted By: lht001300000 at least one part works, not sure about the AI targeting self, but the AI doing nothing works just fine.
Disable Enemy A.I. Submitted By: Dane not needed, isn't update proof, there is one lower in the list that is.
Disable Enemy AI Updated Submitted By: drspaceman not needed, there's an update proof one above it.
Never Tired Submitted By: Dane doesn't work, but there is one further up that does.
However I'd like also like to request a few AOBs
Super fast resources (get fast resources means you can make more stuff)
Instant Upgrades/Builds (so I can make all the equips and upgrade stuff fast)
Super fast action points recharge (so you can use them to quickly get rid of upgrades if the one above can't be done and to get happiness)
More items per fight (so you can get more rare items and other things like that, for less grinding for crafting)
I think there used to be such Aobs (especially the resources/items ones) but they caused people to be banned, since the devs knew no one could get the kind of resources people were getting in the time frames they were collecting them in.
I'm all for the insta-upgrade/action-points aobs if they can be made, though.
There seems to be protection, or at least some checking for normally unattainable conditions somewhere that need to be eliminated.
Strange things had happened if you used AI team killing, like error if your berserker/ some monster attacks.
I'm not sure why does that happened as this code
