Skip to content

Swords & Potions

-migrated-

This discussion is linked to Swords & Potions. View game

51 posts

Swords & Potions

Posted Jun 9, 2011 5:26 am

http://www.kongregate.com/games/Edgebee ... ds-potions

I'm trying to look into its code, but I really am a newbie in this.

I'm trying to search the place where's the code of when you run out of days and appears a screen with a countdown to the next half our, so you can start a new day. In this screen, there's an option to buy extra days with Tokens. I'm wondering if it's possible to make an AoB so that it consumes zero Tokens instead of it's default.

Any help?

Re: Swords & Potions

Posted Jun 9, 2011 8:03 am

no. its not.

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Swords & Potions

Posted Jul 19, 2011 10:51 pm

Its a server based game. Chances are they worked hard for people to not get tokens easily. Besides, this forum doesn't allow hacks that involve cheating for paid contents in any way, and I agree with that policy.

Re: Swords & Potions

Posted Sep 8, 2011 6:26 pm

Badge'd

[badges=http://www.kongregate.com/games/EdgebeeStudios/swords-potions:257lxfxg]1234[/badges:257lxfxg]

Cut down some expenses (should work; not tested)
66 80 11 d0 66 81 11 a0 d0 66 fd 10 a0 d0 66 fe 10 a0 d0 66 fc 10 a0 d0 66 ff 10 a0
66 80 11 d0 66 81 11 a1 d0 66 fd 10 a1 d0 66 fe 10 a1 d0 66 fc 10 a1 d0 66 ff 10 a1

More income (should work; not tested)
66 83 11 d0 66 82 11 a0
66 83 11 d0 66 82 11 a2

fail.

Re: Swords & Potions

Posted Sep 8, 2011 9:02 pm

I don't think they work...someone else may need to check if its supposed to be more subtle though.

*Sigh* this game is pretty bad...editing tokens is against forum policy, but what about coins?

And of course today is the day KBH decides to act all fussy...

Re: Swords & Potions

Posted Sep 9, 2011 9:51 am

Gahh, why these online games should be badged, goddamnit.

Quote from: "Doomware"
And of course today is the day KBH decides to act all fussy...


i missed kbh for some time since it was expired long time ago, was it updated yet?

Re: Swords & Potions

Posted Sep 9, 2011 11:41 am

As I understand it only works on some games, and of course there's user error.

Re: Swords & Potions

Posted Sep 9, 2011 2:28 pm

Isn't there anybody on the site who is knowledgable to bring KBH back on-line.
Just asking why nobody has attempted to do this.

Re: Swords & Potions

Posted Sep 9, 2011 9:44 pm

Cudac, the thing is fixed all the time, it just breaks just as fast, they update the badge system frequently, every time they add or edit a feature, the thing is out-of-date.

Re: Swords & Potions

Posted Sep 9, 2011 9:53 pm

@Doomware, actually the badge system never changed that much, it was just that the servers of kongregate changed.

Re: Swords & Potions

Posted Sep 9, 2011 10:30 pm

I'm really getting pissed at this game...shall we make a list of attempts at hacking it?

List
Speed Hack:Fail (Note this was used for timers, the game has a built in option to speed gameplay up to 3x)
 Money:
-4Bx1: Fail
-4Bx8:Fail
-^+6:Fail
-Double:Fail

Things to Try:
Experience
Skills(Very Difficult)

Re: Swords & Potions

Posted Sep 10, 2011 12:51 am

Is it possible to "temporarily" hack recipe count so that you get the badge? Obviously, it won't reflect in the game, but I've seen similar hacks work on other server-based games.

Re: Swords & Potions

Posted Sep 10, 2011 7:09 pm

Could we do something with Charles? i haven't had any success so far but I've never used it before now.