Re: MapleStory Adventures [READ FIRST POST]
Here is some help for you (broken image removed)
for lvl 43 Fairy
search : d3 66 cd 1a 66
CHANGE both to : 24 1E 02 02 02 02 02
-migrated-
655 posts
Here is some help for you (broken image removed)
for lvl 43 Fairy
search : d3 66 cd 1a 66
CHANGE both to : 24 1E 02 02 02 02 02
v 1.9.1.3 SWF is up on the server now
http://download2.nexon.net/Game/MapleSt ... sa/MSA.swf
Looks like they're taking auto-loot out.
I have checked, auto-loot is same as previous version :twisted:
Some new feature in this version (maybe wrong, i read it from code :p)
- Tamed monster
- Can change face, hair
- New map (Kerning Square, Sky Scraper, Sanctuary, Florina Beach)
Here is some help for you (broken image removed)
for lvl 43 Fairy
search : d3 66 cd 1a 66
CHANGE both to : 24 1E 02 02 02 02 02
Thx V much
1.9.1.3 now (broken image removed)
Why I'm not update
Updated for upcoming version - 1.9.1.3
Enemy Always Miss You
From: D0 30 2F 14 48
To: D0 30 24 01 48
Spawn Position Hacked
From: d2 66 82 09 d2 66 83 09 46 ae 0d 02
To: 24 xx 02 02 24 yy 02 02 46 f8 0c 02
Some values for xx, yy:
00, 00 (default, crashes some maps)
c9, c9 (good value, works on more maps, but still crash some of then)
Max Damage
From: 24 5f 24 69 46 81 2f 02
To: 24 69 24 69 46 81 2f 02
Area of Effect and Auto Pickup still need to be updated...
thanks for the quick heads up on the update. (broken image removed)
It hasn't patched yet...
It is patched... Time to update!!!
Anyways, I messed with the respawn a bit, and this causes all of the monsters to spawn at once, when they do spawn. I don't know where the timer is for when they are to spawn, but this causes everything dead to respawn. (It does not make them instant spawn!)
If it takes a little while to kill everything, this would work great. Otherwise, leaving the area and coming back is quicker, and I don't think it works to well with the vac hack. (Because you would kill them all so fast, re-entering the area would be faster)
Experiment with it...
-Respawn-
25 88 27 46 f6 2b 02
25 98 11 46 F6 2B 02
Ok, what is below seems unneeded, just use whats above.
I tested it, and it seems to work just fine.
24 14 68 87 1c
24 03 68 87 1c
Might just need to change the first values, but it gets set to the second one at a later time, so I figured I would change that one too.
So far, these are working in new version:
These 3 needs to be used before anything attacks (even a npc)
Enemy Always Miss You:
From: d0 30 2f 14 48
To: D0 30 24 01 48
Always Max Damage:
From: 24 5f 24 69 46 8b 2f 02
To: 24 69 24 69 46 8b 2f 02
Area of Effect:
From: d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48
To: 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
This needs to be used at town, before goes any place:
Spawn Position Hacked:
From: d2 66 82 09 d2 66 83 09 46 ae 0d 02
To: 24 xx 02 02 24 yy 02 02 46 ae 0d 02
xx, yy = c9, c9 is good, and work on most maps
EDITED: working AoB's fixed, someone must update the auto-pick!
https://www.facebook.com/note.php?note_ ... 7965389056
Hair and Face Shops Now Open!
Visit Andre and Lenario in any of the main towns to change your hairstyle and change your face. Many new hairstyles, and face types have been added!
Monster Mastery System
A monster book has been added to track all your monster encounters. Each time you defeat a monster, the mastery level meter for that monster fills up. When the mastery level increases, more information about the monster is revealed. Once a monster has been slain enough times, it becomes tame and can be equipped like a pet!
Quick Slot Added
You can now assign Skills and Consumables hotkeys! Click the star on the upper left of the Skill or Consumable that you want to add to a Quick Slot. You have up to 5 slots you can use. Press the 1-5 number keys to use what
updated 1.9
Enemy Always Miss You
From: D0 30 2F 14 48
To: D0 30 24 01 48
Working.......confirmed
can somebody provide the most updated "Auto Assemble" script here? Thank you very much!
I'll post one when we get more hacks and if no one else does.
On the side note. Anybody have any idea where the Respawn code is? I thought it was "Stand" for monsters, but that's what they do before they move...
Anyone have the previous Version of MSA? I deleted it without thinking... I could update these hacks quickly if I had it... :(
Nevermind - Looked back a few pages and grabbed it. (broken image removed)
can somebody provide the most updated "Auto Assemble" script here? Thank you very much!
I tested few... I'll update if I got more code
[ENABLE]
//GODMODE
Aobscan(_godmode,d0 30 2f 14 48)
label(godmode)
registersymbol(godmode)
_godmode:
godmode:
db D0 30 24 01 48
//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 8b 2f 02
//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
[DISABLE]
who can update the energy request hack?
I hope the update will be added to lv. 50. I waited a week already.
But it is still the same T_T.