Re: MapleStory Adventures [READ FIRST POST]
I hope the update will be added to lv. 50. I waited a week already.
But it is still the same T_T.
same here zzzz
-migrated-
655 posts
I hope the update will be added to lv. 50. I waited a week already.
But it is still the same T_T.
same here zzzz
SPEED WALK
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
SPEED WALK
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Damn, ya beat me to it. I got the values and such, but the game was freezing when I changed it. Your's works. (broken image removed)
Thank for code. so fast
who can update the energy request hack?
AutoPickup Collection Items:
66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d
24 1e 2a a2 0c 45 00 00
24 7F 2a a2 0c 45 00 00
Never Miss: (TESTED WORKING)
60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Here is vacmonster (Spawn Position)
//SPAWN POSITIONCode from HarryPitfall (broken image removed)
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
Quote from: "richard5566"who can update the energy request hack?
I would update it if I knew where to look...
All I can find is this from one of the older posts,
"public function lowEnergyNotify"
Can't find where its located though, Looked all over. :?
Here is vacmonster (Spawn Position)Code: [Select]//SPAWN POSITIONCode from HarryPitfall (broken image removed)
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
NOT WORKING! :/ sorry im crash in kerning maps
i'm sooooo n00b and i want to run the script on CE... but how can i "insert" it to a table?? thanks.
Quote from: "kasidita"I hope the update will be added to lv. 50. I waited a week already.same here zzzz
But it is still the same T_T.
been on 50 for ages i have another warrior now on level 42 u can imagine
[ENABLE]
//GODMODE
Aobscan(_godmode,d0 30 2f 14 48)
label(godmode)
registersymbol(godmode)
_godmode:
godmode:
db D0 30 24 01 48
//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 8b 2f 02
//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d
Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00
//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02
[DISABLE]
it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.
Code: [Select][ENABLE]
//GODMODE
Aobscan(_godmode,d0 30 2f 14 48)
label(godmode)
registersymbol(godmode)
_godmode:
godmode:
db D0 30 24 01 48
//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 8b 2f 02
//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d
Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00
//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02
[DISABLE]
it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.
mee too.
//AUTO PICKUP error in auto Assemble
Quote from: "zambra"?Code: [Select][ENABLE]
//GODMODE
Aobscan(_godmode,d0 30 2f 14 48)
label(godmode)
registersymbol(godmode)
_godmode:
godmode:
db D0 30 24 01 48
//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 8b 2f 02
//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d
Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00
//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02
[DISABLE]
it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.
mee too.
//AUTO PICKUP error in auto essemby
add db at the last line of each function.
Below is OK
Enemy Always Miss You:
From: d0 30 2f 14 48
To: D0 30 24 01 48
This needs to be used at town, before goes any place:
Spawn Position Hacked:
From: d2 66 82 09 d2 66 83 09 46 ae 0d 02
To: 24 c9 02 02 24 c9 02 02 46 ae 0d 02
[ENABLE]
//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 8b 2f 02
//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d
Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
db 24 7F 2a a2 0c 45 00 00
[DISABLE]