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Realm of the Mad God

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This discussion is linked to Realm of the Mad God. View game

81 posts

Re: Realm of the Mad God

Posted Mar 31, 2012 9:19 pm
OK, this isn't godmode, but it does disable client-side damage.

Code: [Select]
Bypass playerHit submission
27 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d
47 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d

This basically returns void on the playerHit function in com>company>assembleegame>net>_-n. You will never receive client collision damage. You will have damage floating above your head (which is similar to the current, unreleased "perfect" god mode that a few hackers have) but they won't register.

This is not a complete working god mode. If you run constantly, this will skip over ~50% of all bullets that hit you. So far, it's also undetectable. This is pretty much part 1 of a 2 part perfect godmode, so anyone who can manage to skip over the "hidden" damage check, please share (broken image removed)


This also causes negative effects to stay forever (bypasses the removal) unfortunetly.

Re: Realm of the Mad God

Posted Apr 1, 2012 7:31 am
OK, this isn't godmode, but it does disable client-side damage.

Code: [Select]
Bypass playerHit submission
27 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d
47 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d

This basically returns void on the playerHit function in com>company>assembleegame>net>_-n. You will never receive client collision damage. You will have damage floating above your head (which is similar to the current, unreleased "perfect" god mode that a few hackers have) but they won't register.

This is not a complete working god mode. If you run constantly, this will skip over ~50% of all bullets that hit you. So far, it's also undetectable. This is pretty much part 1 of a 2 part perfect godmode, so anyone who can manage to skip over the "hidden" damage check, please share (broken image removed)

Looks like the game was just updated.  This hack was working before the patch and now the AOB can't be found

This post was imported from an account that no longer exists!
Previous Name: algarith

Re: Realm of the Mad God

Posted Apr 1, 2012 9:32 am
OK, this isn't godmode, but it does disable client-side damage.

Code: [Select]
Bypass playerHit submission
27 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d
47 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d

This basically returns void on the playerHit function in com>company>assembleegame>net>_-n. You will never receive client collision damage. You will have damage floating above your head (which is similar to the current, unreleased "perfect" god mode that a few hackers have) but they won't register.

This is not a complete working god mode. If you run constantly, this will skip over ~50% of all bullets that hit you. So far, it's also undetectable. This is pretty much part 1 of a 2 part perfect godmode, so anyone who can manage to skip over the "hidden" damage check, please share (broken image removed)
Looks like the game was just updated.  This hack was working before the patch and now the AOB can't be found


actually everything is now patched. none of the aob works now (broken image removed)

Re: Realm of the Mad God

Posted Apr 3, 2012 2:38 am

The update calls an outside function to calculate health now, voiding PlayerHit does nothing now. Semi-Godmode is dead for now, for the public at least.

Re: Realm of the Mad God

Posted Apr 7, 2012 10:45 am

can i save my character by saving a sol file or smth so that i can go back to using that one again if i die accidentally?

Re: Realm of the Mad God

Posted Apr 7, 2012 6:35 pm

No, semi-godmode still works exactly as it did before, you just have to search for this new AoB instead (same exact function in the swf):

Code: [Select]

122.3
50% Godmode
60 A8 18 46 86 02 01
47 A8 18 46 86 02 01

Re: Realm of the Mad God

Posted Apr 8, 2012 3:16 am

More like 0% godmode, I just tested that. Also this is changing playerhit in messages>_-Hu not Projectiles, which doesnt do anything.

Re: Realm of the Mad God

Posted Apr 10, 2012 12:21 am

I can't manage to hack it with sothink... I mean, some1 told me i gotta find "playerhit", but it crashes when i try to search in all AS. + i couldnt find the -N- as stated in the above guy's AoB (trying to get godmode for a custom rotmg .swf)

Re: Realm of the Mad God

Posted Apr 11, 2012 8:25 am

From: 4f b5 32 02
to: 4f 02 02 02

Its 100% godmode but it won't work vs aoe attacks like medusa
After like 50 hits you get dc
It won't dc if you dont pass like 50 hits in a few secs

Re: Realm of the Mad God

Posted Apr 11, 2012 11:19 am
From: 4f b5 32 02
to: 4f 02 02 02

Its 100% godmode but it won't work vs aoe attacks like medusa
After like 50 hits you get dc
It won't dc if you dont pass like 50 hits in a few secs


Not sure if it's just me, I changed the AOB and in the game I tried to test it. So I took off all my armour (0 DEF) and stood in front of the little beach cubes and my health bar kept dropping which meant I was being hit. So, is that god mode?  (broken image removed)

Re: Realm of the Mad God

Posted Apr 11, 2012 2:17 pm
From: 4f b5 32 02
to: 4f 02 02 02

Its 100% godmode but it won't work vs aoe attacks like medusa
After like 50 hits you get dc
It won't dc if you dont pass like 50 hits in a few secs


it works. but if you do smth that normally gives you hp, it makes your hp drop. then the monster is able to hit you. but you don't die, instead you get d/c in the end

Re: Realm of the Mad God

Posted Apr 12, 2012 5:19 am
From: 4f b5 32 02
to: 4f 02 02 02

Its 100% godmode but it won't work vs aoe attacks like medusa
After like 50 hits you get dc
It won't dc if you dont pass like 50 hits in a few secs


So, yeah, I tried the aob again today but it doesn't always work. Worked near the beaches, but once I started farming godland, I got shot to death twice. So I don't think its 100% unless it differs on servers?  (broken image removed)