Re: [Request] Epic War Saga
"Exp and money from fights
60 ?? ?? 66 ?? ?? 66 ?? ?? a2 a0
02 02 02 02 02 02 25 e8 07 a2 a0"
That one still works, I know I tested it last night
-migrated-
105 posts
"Exp and money from fights
60 ?? ?? 66 ?? ?? 66 ?? ?? a2 a0
02 02 02 02 02 02 25 e8 07 a2 a0"
That one still works, I know I tested it last night
"Exp and money from fights
60 ?? ?? 66 ?? ?? 66 ?? ?? a2 a0
02 02 02 02 02 02 25 e8 07 a2 a0"
That one still works, I know I tested it last night
Most of them Work, the only One im Really Concerned about is the 100% DropRate.
But the ones that are working, also show that, Please Turn cheat enginge off screen
Most of them Work, the only One im Really Concerned about is the 100% DropRate.
But the ones that are working, also show that, Please Turn cheat enginge off screen
100% droprate isn't an auto-update aob, you have to update them manually. and this is easy method.
scan for:
2f ?? 46 ?? ?? 02 75 d5 60 ?? ?? d2 2f ?? 46 ?? ?? 02
and change to
24 01 46 ??-1 ?? 02 75 d5 60 ?? ?? d2 24 01 46 ??-1 ?? 02
for ??-1, subtract 1 from that byte like this:
in my outdated's aob
2f ?? 46 ee 3c 02 75 d5 60 ?? ?? d2 2f ?? 46 ee 3c 02
24 01 46 ed 3c 02 75 d5 60 ?? ?? d2 24 01 46 ed 3c 02
ed = ee-1
Using any of these AOB's seems to make me loose 100% of the time..
AoBs to disable the anti-hacking system
Disables client-sided features, such as "please turn off Cheat Engine", etc.
There may be server-sided antihacks, if so, we probably can't do anything.
Force function hackingAlert to do nothing [1 result]
d0 30 60 ?? ?? 2c ?? ?? 4f ?? ?? ?? 5e
47
Force functions isRecipeValid + isFusionValid + isItemValid to return true [4 results - change the top three values]
D0 30 5D ?? ?? 46 ?? ?? ?? 80 ?? D5 24
26 48
Prevent function hackingAlert from being called when enemy AI is edited [1 result]
60 ?? ?? 60 ?? 66 ?? ?? d0 66 ?? ?? 4f ?? ?? ?? 60
47
Most of them Work, the only One im Really Concerned about is the 100% DropRate.
But the ones that are working, also show that, Please Turn cheat enginge off screen
100% droprate isn't an auto-update aob, you have to update them manually. and this is easy method.
scan for:
2f ?? 46 ?? ?? 02 75 d5 60 ?? ?? d2 2f ?? 46 ?? ?? 02
and change to
24 01 46 ??-1 ?? 02 75 d5 60 ?? ?? d2 24 01 46 ??-1 ?? 02
for ??-1, subtract 1 from that byte like this:
in my outdated's aob
2f ?? 46 ee 3c 02 75 d5 60 ?? ?? d2 2f ?? 46 ee 3c 02
24 01 46 ed 3c 02 75 d5 60 ?? ?? d2 24 01 46 ed 3c 02
ed = ee-1
Doing this makes you lose all fights and not get the rewards (even if it says you got XP or gold).
Edit: The game also update to 1.40 from 1.39. It doesn't look like anything of consequence changed:
V1.40
- Fix Efreet Lord bug
- Fix CoT1 achievement bug
- Reduce Crystal price ( Dragozord , Lutea , Rhino , BeastRider, Catapult, StoneGolem , Turdzilla )
- Reduce some consumeable item price
- Balancing Quest Chapter 5
- Cap XP at Arena 9999
- We can still get gold at Arena , so we decide not delete gold at Arena , but we nerf the gold reward at Arena
d0 30 60 9f 02 48
d0 30 25 ?? ?? 48
Change the ??'s to different short values to change the amount of BP you get after fighting battles. FF 1F will give you 4000+.
Can anyone figure out an AoB that reduces the amount of times you have to win a given fight in order to have it mastered? Looking at the code, it seems that for the first five fights, you gain 20% per fight, which gives you 1/3 stars at 100%. From 5 to 15 wins, you gain 10% per fight, and get 2/3 stars at 200%. From 15 to 30 wins, you get 6.66% rounded per fight, and get the last star and "mission mastery" at 300%.
Tried to change around the 5, 15, and 30 limit numbers, tried to change the % awarded for each fight, and also tried to change when and how many stars were awarded at each level, but it just changed what I saw in the quest menu rather than awarding me mastery of the missions.
Also tried searching all common iterations of the # times won for a given fight and found one 4b*1 number, but changing didn't do anything.
Any help?
Anyone? I took another hunt around, still couldn't find anything that would do the trick on a workable level vs. just a visual change of the screen.
Game updated.
Actually the 100% drop rate is working. Maybe this might help:
2f ?? 46 ?? ?? 02 75 d5 60 ?? ?? d2 2f ?? 46 ?? ?? 02
24 01 46 AE ?? 02 75 d5 60 ?? ?? d2 24 01 46 AE ?? 02
Credits to goodknife
Ver 1.46
Sorry Scapegoat, that doesn't work for me... Other than that, the only code I find that works is the exp code, but I haven't played in about 2 weeks, so I'm not sure if it still works...
None of the AOB's work anymore. The game must have been updated recently. I've tried every single one posted. (broken image removed) Time for new ones? Or I'm going to take s tab at this and say that the game is now server side.
None of the AOB's work anymore. The game must have been updated recently. I've tried every single one posted. (broken image removed) Time for new ones? Or I'm going to take s tab at this and say that the game is now server side.
lol wuts AOB's from first page still work great.
be sure to target the right process.
buy item in blacksmith/monster lab with gold doesn't cost material (yey 6x galaxy sword)
d0 66 ?? ?? 24 00 14 06 00 00 d0 24 00
d0 66 ?? ?? 24 00 13
AoBs to disable the anti-hacking system
Disables client-sided features, such as "please turn off Cheat Engine", etc.
There may be server-sided antihacks, if so, we probably can't do anything.
Force function hackingAlert to do nothing [1 result]
d0 30 60 ?? ?? 2c ?? ?? 4f ?? ?? ?? 5e
47
Force functions isRecipeValid + isFusionValid + isItemValid to return true [4 results - change the top three values]
D0 30 5D ?? ?? 46 ?? ?? ?? 80 ?? D5 24
26 48
Prevent function hackingAlert from being called when enemy AI is edited [1 result]
60 ?? ?? 60 ?? 66 ?? ?? d0 66 ?? ?? 4f ?? ?? ?? 60
47
All of the hacks work except the ones mentioned at the top.