4Bytes * 8 Scan Type for Cheat Engine
Start a new scan.
Rightclick on the value type and choose "Define new custom Type (Auto Assembler)". Yup, right click on the actual drop down selection box.
Replace everything in the box that pops up with the following code.
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
TypeName:
db 'Flash *8 type',0
ByteSize:
dd 4
//The convert routine should hold a routine that converts the data to an nteger (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
[32-bit]
push ebp
mov ebp,esp
push ecx
mov ecx,[ebp+8]
[/32-bit]
//at this point ecx contains the address where the bytes are stored
//put the bytes into the eax register
mov eax,[ecx] //second fun fact, addressing with 32-bit registers doesn't work in 64-bit, it becomes a 64-bit automatically (most of the time)
shr eax,3 //shift right by 3 bits (divide by 8)
//and now exit the routine
[64-bit]
ret
[/64-bit]
[32-bit]
pop ecx
pop ebp
ret 4
[/32-bit]
//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
[32-bit]
push ebp
mov ebp,esp
push edx //save the registers
push ecx
mov edx,[ebp+0c]
mov ecx,[ebp+08]
[/32-bit]
//at this point edx contains the address to write the value to
//and ecx contains the value
push eax
push edx
mov edx,[edx] //edx now contains the original value
and edx,7 //only save the first 3 bits
mov eax,ecx //eax gets the user input value
shl eax,3 //shift left by 3 bits (multiply by 8)
or eax,edx //add the bits of the original value
pop edx
mov [edx],eax //write the new value into the old value
pop eax
[64-bit]
//everything is back to what it was, so exit
ret
[/64-bit]
[32-bit]
//cleanup first
pop ecx
pop edx
pop ebp
ret 8
[/32-bit]
From now on cheat engine can handle the flash *8 type, even if you restart.
It will also be included in the "All" type scan. (can be excluded in settings)
Everything's coming up KongHack!
"When you know nothing matters, the universe is yours" ~Rick Sanchez

