Commands for console:
Console Commands
case "-clear":
{
this._-6M.text = "";
this._-AL.text = "";
this._-Bi = 0;
this.trace("Type \"-help\" to view list of available commands");
break;
}
case "-help":
{
this._-4v();
this.trace(" Default commands", DATA);
this.trace("-------------------------------------------------------", DATA);
this.trace(" -help - displays this information;", DATA);
this.trace(" -clear - clear console;", DATA);
this.trace(" -regs - shows list of registered commands;", DATA);
this.trace(" -sys - shows system information", DATA);
this.trace("", DATA);
this.trace(" Use \"PageUp\" & \"PageDown\" to scroll console", DATA);
this.trace("", DATA);
this.trace(" -god - switches god mode;", DATA);
this.trace(" -a - gives you some good armors;", DATA);
this.trace(" -w - gives you some good weapons;", DATA);
this.trace(" -s - gives you some good offensive spells;", DATA);
this.trace(" -b - gives you some good buffing spells;", DATA);
this.trace(" -n - complete current level;", DATA);
this.trace(" -boss - get to the boss chamber;", DATA);
this.trace(" -end1 - see easy difficulty ending;", DATA);
this.trace(" -end2 - see normal difficulty ending;", DATA);
this.trace(" -end3 - see hard difficulty ending;", DATA);
break;
}
case "-regs":
{
this._-4v();
this.trace(" Registered commands", DATA);
this.trace("-------------------------------------------------------", DATA);
for (_loc_6 in this._-Az)
{
this.trace(" " + _loc_6 + " " + this._-4A(_loc_6), DATA);
}
this.trace("", DATA);
break;
}
case "-sys":
{
this._-4v();
this.trace(" System Information", DATA);
this.trace("-------------------------------------------------------", DATA);
this.trace(" Language: " + Capabilities.language, DATA);
this.trace(" OS: " + Capabilities.os, DATA);
this.trace(" Pixel aspect ratio: " + Capabilities.pixelAspectRatio, DATA);
this.trace(" Player type: " + Capabilities.playerType, DATA);
this.trace(" Screen DPI: " + Capabilities.screenDPI, DATA);
this.trace(" Screen resolution: " + Capabilities.screenResolutionX + " x " + Capabilities.screenResolutionY, DATA);
;
_loc_4++;
_loc_2 = null instanceof null;
_loc_3--;
_loc_5--;
this.trace(" Version: " + Capabilities.version, DATA);
this.trace(" Debugger: " + Capabilities.isDebugger, DATA);
this.trace("", DATA);
this.trace(" Memory usage: " + System.totalMemory / 1024 + " Kb", DATA);
this.trace("", DATA);
break;
}
case "-ach":
{
Main.mainLink._-Fy(Main.TYPE_IMMORTAL);
break;
}
case "-god":
{
if (!Environment.godModeEnabled)
{
Environment.godModeEnabled = true;
this.trace("god mode enabled");
}
else
{
Environment.godModeEnabled = false;
this.trace("god mode disabled");
}
break;
}
case "-w":
{
LevelFrame._-1w();
break;
}
case "-a":
{
LevelFrame._-Ha();
break;
}
case "-s":
{
LevelFrame._-AV();
break;
}
case "-b":
{
LevelFrame._-Gh();
break;
}
case "-n":
{
Main.mainLink._-2W();
break;
}
case "-boss":
{
Main.mainLink._-48 = 20;
Main.mainLink._-2W();
break;
}
case "-end1":
{
Main.mainLink._-P._-3x();
Main.mainLink._-Ip(OutroMenu1._-9M(), Main.CHMODE_DISAPPEAR, 15);
break;
}
case "-end2":
{
Main.mainLink._-P._-3x();
Main.mainLink._-Ip(OutroMenu2._-9M(), Main.CHMODE_DISAPPEAR, 15);
break;
}
case "-end3":
{
Main.mainLink._-P._-3x();
Main.mainLink._-Ip(OutroMenu3._-9M(), Main.CHMODE_DISAPPEAR, 15);
break;
I would decode it, but that would take forever
Instead, here is the command layout >case "-(command)"<
The dash (-) is required for all commands
For hard badge: Get into a game, and type -end1 (one) into the console. The end screen will popup and you'll be rewarded your badge