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[Request] Dungeon Rampage

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This discussion is linked to Dungeon Rampage. View game

6 posts

RE: [Request] Dungeon Rampage

Posted Aug 6, 2013 4:37 am

No cooldown
d0 4f d5 0a 00
02 02 02 02 02

No mana cost
66 8f 17
66 99 16

Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

RE: [Request] Dungeon Rampage

Posted Sep 5, 2013 1:50 pm
blahblahman Posted on: 08/06/2013 12:37am

No cooldown
d0 4f d5 0a 00
02 02 02 02 02

No mana cost
66 8f 17
66 99 16

Is this still working, Im a veteran DR player turning into hacker cos my 20 dollar contribution into the game was followed by the developers abandoning the game...
 

RE: [Request] Dungeon Rampage

Posted Sep 5, 2013 2:38 pm
BlackHacker Posted on: 09/05/2013 9:50am
blahblahman Posted on: 08/06/2013 12:37am

No cooldown
d0 4f d5 0a 00
02 02 02 02 02

No mana cost
66 8f 17
66 99 16

Is this still working, Im a veteran DR player turning into hacker cos my 20 dollar contribution into the game was followed by the developers abandoning the game...
 



test it and find out for yourself. it looks like it would still work

RE: [Request] Dungeon Rampage

Posted Sep 6, 2013 3:27 pm
thenewcomer Posted on: 09/05/2013 10:38am
BlackHacker Posted on: 09/05/2013 9:50am
blahblahman Posted on: 08/06/2013 12:37am

No cooldown
d0 4f d5 0a 00
02 02 02 02 02

No mana cost
66 8f 17
66 99 16

Is this still working, Im a veteran DR player turning into hacker cos my 20 dollar contribution into the game was followed by the developers abandoning the game...
 


test it and find out for yourself. it looks like it would still work



It works but the mana cost aobscan results range from 7-19 values so it's always tiring when i try to scan before playing the game or after a refresh, anyway to make it into CE auto assembly?

First no CD aobscan always return one single result  but 2nd doesn't
This is my CEAA file half finish and shows how new i am to this, its pretty much a modified CEAA of other games

[enable]
Aobscan(noCD,d0 4f d5 0a 00) //this i understand 
noCD:
db 02 02 02 02 02  //why is there a "db" here? what does it stand for ...database change?
//Aobscan(noManacost,66 8f 17) 
//noManacost:db 66 99 16                //commented because the code doesn't work.
//LuaCall(Aobswap("66 8f 17",         //fail aobswap ... again im not sure why
//"66 99 16"))


Any help on this is appreciated, thanks!
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