eh.. I've no friends, need friends, please add me, facebook.com/randomm.ranndom :)
should be the same thing as the existed AI attack self (team swap) @ RandomAIController
d0 30 20 80 ?? ?? 63 05 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27
d0 30 d2 d3 d6 d7 02 02 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27
These 2 is for bestChoice @ ScriptableAIController, it may be the alternative targeting beside above 'choose one from random'.
It select target by certain score evaluation.
d0 30 57 2a 63 04 30 65 01 21 82 6d 05 65 01 24 00 6d 08 65 01
d0 30 57 2a 63 04 30 65 01 21 82 6d 05 d2 d3 d6 d7 02 02 65 01
d0 30 20 80 ?? 63 05 20 80 ?? 63 06 24 00 75 63 04 24 00 63 07
d0 30 d2 d3 d6 d7 02 20 80 ?? 63 06 24 00 75 63 04 24 00 63 07
... but I've not test these 2 lines of aobs if there is any notable effect. I'm still at ch1 mission 2, can't unlock mission 3 coz I've no friends T_T.
distress call still hit player party with these 3 aob combined.
expected something related to AssistAIController, but no effect by modify these line @ activate
var _loc_5:* = getTargetingObject(_loc_4, param1, param2); // the modification is swaping param1 and param2
Hero is NOT_BUSY
d0 30 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48
27 48 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48
tested case: select a fight-deck mission hero into battle, but now the site is in maintance, don't know if it pass till battle end.
updated: May be I just break something? It seems not in maintance, but the game keep displaying a message that the game is updated...
tested case: work on PVP Pratice
UPDATED: NOT_BUSY aob seems not work for training and deck mission at the same time, but ok for Train/Deck + Deploy/Battle Team.
Assember Script (Team Swap + Speed Up + Not_Busy)
+ Speed Up (Battle Animation Sequence Speed )
(a few heroes' actions are not synchronized, but speeded up in general)
No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)