RE: SAS4
If skills go negative or more than you are supposed to have, you can get banned.
They just need to look for a negative in their database.
so basicly u still get ban when u try this hack at lvl 80-100
hack information (Is it working? How does it work? What am I doing wrong? Was it patched?)
490 posts
If skills go negative or more than you are supposed to have, you can get banned.
They just need to look for a negative in their database.
so basicly u still get ban when u try this hack at lvl 80-100
Is there a hack to reset skill points? After the new update, I wanted to remove some points from the reload skill.
thank you
Is there a hack to reset skill points? After the new update, I wanted to remove some points from the reload skill.
thank you
No, but NK said they're going to give everyone a free skill reset, don't know if they'll actually do it though :P







~zombies eat brains, so don't worry most of u will be fine~
Lol would be great if they did that, but knowing NK, they probably won't get to that anytime soon.
Lol would be great if they did that, but knowing NK, they probably won't get to that anytime soon.
Yea , it will be nice if they give free skill point reset, cause some of my char has an unperfect skill point distribution, altough its still playable.
They say they're going to do a free skill reset
another update again, several hacks dont work anymore....
- grade 10 slots
- max number of slots
- 10x buyable boxes (all of em)
- black edition
and some more...
Is there a hack to reset skill points? After the new update, I wanted to remove some points from the reload skill.
thank you
No, but NK said they're going to give everyone a free skill reset, don't know if they'll actually do it though :P
Ohh man, this would be so great *o*
another update again, several hacks dont work anymore....
- grade 10 slots
- max number of slots
- 10x buyable boxes (all of em)
- black edition
and some more...
They released a hotfix to address the wide spread disconnecting issue.
My hacks are all updated now.
I've taken steps to make more of them survive patches. However certain ones this can't be done for because of their location and how similar they are to other hacks, so the use of wildcards will not work on them (like movement and reload AoBs are literally only different by a single hex character and the entire thing changes every patch, so it must be manually updated every patch.)
The rest for the most part stay the same and wild cards can be used. Every now and then they throw in an extra pair of hex inbetween the values that throws a wrench in the wildcarding and it has to be manually updated, but we'll see how long this lasts.
Ok i'm gonna update my hacks soon this take a while, these dummy developer changed some byte size i needed to change the method from pushshort to pushint for the Grenade's Money hack, this now grant 65,280 Grenades per buyout... if i do less using pushshort it's gonna be 335 or this will be -5000.
Just wait some time i will keep you updated or well you can check time to time konghack trainer :P
In 2291, in an attempt to control violence among deep-space miners, the New Earth Government legalized no-holds-barred fighting. Liandri Mining Corporation working with the NEG established a series of leagues and bloody public exhibitions. The fight's popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise.
[IGN] KissMyWeapons019
Fixed a typo in the 10x buyable hacks. Close/reopen KHUT and you should be using the latest values.
They released a hotfix to address the wide spread disconnecting issue.
My hacks are all updated now.
I've taken steps to make more of them survive patches. However certain ones this can't be done for because of their location and how similar they are to other hacks, so the use of wildcards will not work on them (like movement and reload AoBs are literally only different by a single hex character and the entire thing changes every patch, so it must be manually updated every patch.)
The rest for the most part stay the same and wild cards can be used. Every now and then they throw in an extra pair of hex inbetween the values that throws a wrench in the wildcarding and it has to be manually updated, but we'll see how long this lasts.
Ok i'm gonna update my hacks soon this take a while, these dummy developer changed some byte size i needed to change the method from pushshort to pushint for the Grenade's Money hack, this now grant 65,280 Grenades per buyout... if i do less using pushshort it's gonna be 335 or this will be -5000.
Just wait some time i will keep you updated or well you can check time to time konghack trainer :P
Holy shit, you guys are gods, thanks for the updated hacks!







~zombies eat brains, so don't worry most of u will be fine~
Fixed a typo in the 10x buyable hacks. Close/reopen KHUT and you should be using the latest values.
thx u all for ure work on putting hacks back to work that fast,
but those 10x still dont seem to work
They released another damn hotfix.
We are on version 3 of the 4/30 update already.
Updating again. Stand by.
edit - all updated as of 5/8/2015
you're awesome!
this is becoming a Sisyphean task....
especially cause it is still not working.... anyway thx for your commitment to this.