Sorry to bother you again Kirbyonwarpstar,i was wondering what do these do?

providing that they are the modified versions....
changes made to mission xmls
makes boss scores better, by replacing mini boss score multiplyer with boss score multiplyer
<bossType>mini</bossType> -> <bossType>main</bossType>
changes damage rate of enemy attacks
<maxDmg>.*</maxDmg> -> <maxDmg>10000.465</maxDmg>
<minDmg>.*</minDmg> -> <minDmg>10000.388</minDmg>
maxes out in combat item drop rates
<inCombatDropRateKo>.*</inCombatDropRateKo> -> <inCombatDropRateKo>1.15</inCombatDropRateKo>
<inCombatDropRateHit>.*</inCombatDropRateHit> -> <inCombatDropRateHit>1.04</inCombatDropRateHit>
to make enemies attack themselves
<actionType>.*</actionType> -> <actionType>myTeam</actionType>
<statusEffects>.*</statusEffects> -> <statusEffects>Rest</statusEffects>
the highlighter portions is a description of what each section does. below that is the techincal information for do-it-yourselfers.
each chapter xml includes all of the highlighted hax.
so to put it in one sentence these changes make enemies hit themselves very hard, increase the incombat drop rate of items, and make it so mini bosses can be fought and the boss can be 2/3 bird too.
hopefully the client hax are self explanitory.
next time read the download post.....lol