day 3 working on charles:
i changed all the thing like free energy or free U.iso for spec ops mission, and even the amount on groupboss karn, he gives at the end of battle 16kexp every time you beat him .. but unfortunately after refresh the page all's gone.. and i can't make the server saves all think that i changed... i even changed the silver multiplier reward when you hit Karn (GB) in 1 shot he dropeed 20M silver... a very beautiful story if only we could know how to save those thing on the server... that's all for now.. see you on the next episode. of: never luck on those think... cya
After the battle, the game sends a request to the servers, which has everything from the items dropped, to final health of the participants, enemy id, hero id, list of all of your characters (heroes+agents) and each of their cumulative EXPs. The server checks these data and matches it with their own, and does the math on the possiblities on and after the battle. If your condition matches one of the possibilities, you get the things (exp, silver, item, etc.). If it doesn't, BAM!!! You get an error, and/or you lose it after a refresh.
What I was trying and failing to do is to make the game recognize one item as another. For example: Suppose shield points have item id XYZ and some ISO-8 has item id ABC. Can anyone make the game recognize shield point as the ISO-8? If that would be done, I believe that the request sent would be the item id of the shield point and it would be passed. So as long as you play in that same device, you could get things dropped in battle to work. But, I may be totally wrong. Will someone much better than me please give it a shot?