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[Sticky] Bytecode tutorial

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47 posts

Re: [Sticky] Bytecode tutorial

Posted Oct 6, 2011 2:49 pm
Quote from: "full2softwares"
Can a game be protected from array of byte hack :S
i am trying it on a game but the result is same. I am even editing everything doesnt bring any change in game


Depends. If the person coding it is someone like TheFinalChapters, then yes. Either the thing you changed wasn't important, you changed after the loading screen or you have to change during the loading screen (with the percentage of game loaded part).

Quote from: "DoomedHacker"
VxD, mate there is no search all AS in my sothink...can you please help..


Update your version of SoThink.

Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

Re: [Sticky] Bytecode tutorial

Posted Nov 8, 2011 6:28 pm

Being creative: export code you need to search through to a file-type your OS can read the contents of by default. Then use the OS search function to find what you need. =)

Re: [Sticky] Bytecode tutorial

Posted Jan 3, 2012 9:09 pm

Hello guys
I have a problem...

GAME: Counter Strike Web Port

After months of leeching from this forums and having no idea how you guys got those AOB's, I decided to give it a try. I followed every step but failed horribly trying to find the piece of code that manages damage or health. I have no experience in coding whatsoever, so it would be really cool if one of you could help me...

http://chat.kongregate.com/gamez/0013/1665/live/WebPlayer.unity3d is the Game File.
I used .NET Reflector, and went to the map with brackets. I went to AK47 -> damage : Int32
All I see is this:

Quote
public int damage;


It would be really awesome if you guys could help me

Thanks in advance,
MisterHotStuff

PS: If you want me to post this in the UNITY related forum, I will, but I wasn't sure where to post it. I think it'll get more attention here (broken image removed)

Re: [Sticky] Bytecode tutorial

Posted Jan 5, 2012 4:14 am
Quote from: "MisterHotStuff"
damage : Int32


is a field.

Quote from: "MisterHotStuff"
AK47


is a class.

look at it this way,
suppose you have an object "CUP". inside this CUP object is another object called "MILK"
basically, MILK is milk is milk. you can have half a CUP or none of a CUP, but in any case its still just MILK.

so if you wanna change how much milk is in the cup you gotta change how its poured.

hth

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: [Sticky] Bytecode tutorial

Posted Jan 5, 2012 1:13 pm
Quote from: "kolonelkadat"
Quote from: "MisterHotStuff"
damage : Int32

is a field.

Quote from: "MisterHotStuff"
AK47

is a class.

look at it this way,
suppose you have an object "CUP". inside this CUP object is another object called "MILK"
basically, MILK is milk is milk. you can have half a CUP or none of a CUP, but in any case its still just MILK.

so if you wanna change how much milk is in the cup you gotta change how its poured.

hth



Ok thank you, but I have still no idea where to look... in the references part?

RE: [Sticky] Bytecode tutorial

Posted Jan 24, 2014 1:53 am

The links in the first post are broken (including the youtube ones), the only one that works is the flasm one, also, are these softwares free?

RE: [Sticky] Bytecode tutorial

Posted Jan 24, 2014 3:41 am
dragulldrakan Posted on: 01/23/2014 8:53pm

The links in the first post are broken (including the youtube ones), the only one that works is the flasm one, also, are these softwares free?



the links should now work. except the link to sothink. thats the only program that isnt free

RE: [Sticky] Bytecode tutorial

Posted Feb 11, 2014 6:30 am

I would like to point something out here.

This is a stickied thread, yet the video link is broken (video is unavailable)

This is showing how to find array of bytes by using a sothink decompiler, yet there is a method to find the array of bytes using cheat engine alone (Please post a tutorial on this as it is far more useful)

RE: [Sticky] Bytecode tutorial

Posted Feb 11, 2014 10:46 am
dil0905 Posted on: 02/11/2014 1:30am

I would like to point something out here.

This is a stickied thread, yet the video link is broken (video is unavailable)

This is showing how to find array of bytes by using a sothink decompiler, yet there is a method to find the array of bytes using cheat engine alone (Please post a tutorial on this as it is far more useful)



That post is almost 5 years old and was migrated from the old site. The links referenced in any post with the description "-migrated-" are likely broken unless a mod found the referenced post and fixed the link. While the links may be broken, the information contained in the post is still useful to beginners, which is why it's there. You can check out the links in my sig if you'd like to keep learning.

Also, you're more than welcome to submit your own tutorial. Who knows, you may explain things in a way that make more sense to someone than what we already have. Thanks for actually reading the tutorials and trying to learn. Feel free to hop in chat if you have any questions.

New to Kong Hack and want to learn the basics? Check out the [Kong Hack 101] and the [Hacking 101].
Wanna learn how we make the hacks? Start with getting [the tools], then check these out: [AoB tutorial] | [.sol guide] | [Unity3d tutorial] | kadat's [video tutorials]
And if you don't already have it, check out the [Kong Hack Ultra Trainer]. You'll be glad you did!

RE: [Sticky] Bytecode tutorial

Posted Mar 12, 2015 1:28 am

I tried to use this tutorial on SAS4 and it didn't worked. (I did not even downloaded the swf file cuz it didn't allowed me)

1st) When I try to download the SWF (here the swf) it doesn't allow me to right-click then save.
2nd) I tried other methods to download the SWF, but it shows a lot of others swf files.
3rd) I tried with some of those other swf files, but there has nothing unless some data about "movement"

Can someone help? How to get the swf from SAS4?