Re: Clockwords: Prelude
Thanks for this. Just a quick question though, how do I use scalpel? I can't seem to get it to work (broken image removed)
this software works with the command-line.
once you got your cmd-line shell, type (for instance):
C:toolsscalpel.exe -o C:flashextract C:flashiexplore.img -vwhere extract is the directory scalpel will create to store the extracted SWF files, and iexplore.img the file you created using pmdump.exe
Don't forget to edit the file scalpel.conf; because scalpel does nothing by default: line 131, remove the # character, and replace with:
fws y 10000000 FWSx0a
then in C:flashextract you will have like 5 files, one for the preloader, one for the sounds, the music, the game core, etc... Open them all with Sothink Decompiler, and find which one is the game logic code.
In our case, look at: ActioncomgabobclockwordsCWDictionary and ActioncomgabobclockwordsPlayerProfile to find the lines I changed (broken image removed)