Re: Realm of the Mad God
OK, this isn't godmode, but it does disable client-side damage.Code: [Select]Bypass playerHit submission
27 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d
47 26 63 04 10 08 00 00 c2 04 c2 03 d6 1d
This basically returns void on the playerHit function in com>company>assembleegame>net>_-n. You will never receive client collision damage. You will have damage floating above your head (which is similar to the current, unreleased "perfect" god mode that a few hackers have) but they won't register.
This is not a complete working god mode. If you run constantly, this will skip over ~50% of all bullets that hit you. So far, it's also undetectable. This is pretty much part 1 of a 2 part perfect godmode, so anyone who can manage to skip over the "hidden" damage check, please share (broken image removed)
This also causes negative effects to stay forever (bypasses the removal) unfortunetly.