[Request] Dungeon Rampage
New game. I have try to do something with Charles without success...
http://www.kongregate.com/games/RebelEnt/dungeonrampage
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6 posts
New game. I have try to do something with Charles without success...
http://www.kongregate.com/games/RebelEnt/dungeonrampage
No cooldown
d0 4f d5 0a 00
02 02 02 02 02
No mana cost
66 8f 17
66 99 16
Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects
what about super any unlimited?
No cooldown
d0 4f d5 0a 00
02 02 02 02 02
No mana cost
66 8f 17
66 99 16
Is this still working, Im a veteran DR player turning into hacker cos my 20 dollar contribution into the game was followed by the developers abandoning the game...
No cooldown
d0 4f d5 0a 00
02 02 02 02 02
No mana cost
66 8f 17
66 99 16
test it and find out for yourself. it looks like it would still work
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No cooldown
d0 4f d5 0a 00
02 02 02 02 02
No mana cost
66 8f 17
66 99 16
It works but the mana cost aobscan results range from 7-19 values so it's always tiring when i try to scan before playing the game or after a refresh, anyway to make it into CE auto assembly?
First no CD aobscan always return one single result but 2nd doesn't
This is my CEAA file half finish and shows how new i am to this, its pretty much a modified CEAA of other games
[enable]
Aobscan(noCD,d0 4f d5 0a 00) //this i understand
noCD:
db 02 02 02 02 02 //why is there a "db" here? what does it stand for ...database change?
//Aobscan(noManacost,66 8f 17)
//noManacost:db 66 99 16 //commented because the code doesn't work.
//LuaCall(Aobswap("66 8f 17", //fail aobswap ... again im not sure why
//"66 99 16"))
Any help on this is appreciated, thanks!
[DISABLE]