swfmdump - FPX version
here's a little software I made that some bytecode hackers here might find useful to get their swf files. It is largely based on the old swfmdump from Mr. White. His was prone to crashing and only finds SWF files up to version 10 (latest version is 14 i believe) and for right now I would really like to dump the files from this game, but cant because his swfmdump crashes. (I am assuming it runs out of heap, but who knows). So F&*$ it, I made my own..
you can grab a copy from here on konghack (.NET 4 framework required)
swfmdump - force project x
principle:
Flash games need to be uncompressed and decrypted in memory, before flash can play them in your browser. So if you manage to get games directly from browser memory, you bypass zlib compression, mochicrypt encryption and stuff like that, and get a ready-to-hack file.
usage:
- Load your flash game entirely, then open swfmdump.exe
- Select your browser process in left list (iexplore.exe, firefox.exe, whatever)
- Hit scan button
- Select one or more swf files from the right list, based uppon file size (games will most likely size more than 1MB, these larger files are marked with a star)
- Hit dump button; your files get written in the same directory as the executable
- Reverse files in sothink decompiler or whatever tool you use

you can grab a copy from my website (.NET 4 framework required)
swfmdump - force project x
I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
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