Desktop TD Pro
http://www.kongregate.com/games/CasualC ... top-td-pro
Well they finaly made another, will problely also get badges
Working on hacking methods, looking forward to see what zerg gets!
-migrated-
92 posts
http://www.kongregate.com/games/CasualC ... top-td-pro
Well they finaly made another, will problely also get badges
Working on hacking methods, looking forward to see what zerg gets!
seriously, TSG was from CC and we couldnt get anything until zarg came along.
moneyz:
96 09 00 04 01 08 14 07 50 00 00 00 => 96 09 00 04 01 08 14 07 4B C3 00 00
moneyz:
96 09 00 04 01 08 14 07 50 00 00 00 => 96 09 00 04 01 08 14 07 4B C3 00 00
Kick ass thanks man!!!
gives me 12 addresses - it works, but I have to change them all
FYI dosent work on levels that already have towers built
IE
15
19
20
21
22
23
24
EDIT: Or sandbox/and Sprint Modes
maybe try:
96 09 00 04 01 08 14 07 ?? ?? ?? ?? => 96 09 00 04 01 08 14 07 4B C3 00 00
(havent tried this one, just guessing it might work)
maybe try:
96 09 00 04 01 08 14 07 ?? ?? ?? ?? => 96 09 00 04 01 08 14 07 4B C3 00 00
(havent tried this one, just guessing it might work)
Is there anywhere I can learn to do Bytecode alteration, or is it a Seekrit?
lol idek why i still come here
not really... All you need to know is in the open swf specification, and all you need is some slight reverse bytecode engineering.(which can be facilitated by abcdump/flasm essentially, the commercial decompilers nowadays almost all crash/misbehave with encrypted games, which are getting quite common)
maybe try:
96 09 00 04 01 08 14 07 ?? ?? ?? ?? => 96 09 00 04 01 08 14 07 4B C3 00 00
(havent tried this one, just guessing it might work)
It made my splash towers not function (I guess because you are changing a lot of arrays of bytes), but gj anyway! 8-)
EDIT: Yeah thats what Maggot said. It also made the morph creeps not morph!
This post was imported from an account that no longer exists!
Previous Name: Hex
I had to change 35 O.O
Check before you post, someone may have beaten you there.
Don't fear my banhammer, fear the God holding it...
I had to change 35 O.O
Same. It messed up quite a few things ingame.
This post was imported from an account that no longer exists!
Previous Name: Hex
Aye a few things stopped firing, if I use the dart it stops every other tower firing. Also I can't see the bullets anymore XD
Check before you post, someone may have beaten you there.
Don't fear my banhammer, fear the God holding it...
not really... All you need to know is in the open swf specification, and all you need is some slight reverse bytecode engineering.(which can be facilitated by abcdump/flasm essentially, the commercial decompilers nowadays almost all crash/misbehave with encrypted games, which are getting quite common)
How are you using abcdump or flasm to do this? Both programs eat it on DTD Pro for me, and any other Amayeta protected SWF. I've found blocks of sane bytecode using hex editors, but its a pain trying to figure out the code in my head. Do abcdump or flasm have an option I don't know about that lets you only decode certain portions of the actionscript, or even a force option that makes it spit out the peusdo code even if it doesn't make sense?
did anyone else understand any of that other than zarg and ignore? :shock: